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[C4D] I need help! / Bump, Displacement and UVs
« Last post by mitchino on Today at 12:30:56 »I am rendering a bottle that has been UV'd and has a displacement map to define various details on the glass.
I also want an overall micro bump to make the glass imperfect. I'm using a texture map for this.
I want the bump texture to use cubic mapping while the displacement uses the UV map.
Is this possible?
In Octane I can add projection and transform nodes to control the bump map separately from the displacement map.
Is this possible in Corona?
I also want an overall micro bump to make the glass imperfect. I'm using a texture map for this.
I want the bump texture to use cubic mapping while the displacement uses the UV map.
Is this possible?
In Octane I can add projection and transform nodes to control the bump map separately from the displacement map.
Is this possible in Corona?