Recent Posts

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[C4D] I need help! / Re: Intel AI Denoiser
« Last post by TomG on Yesterday at 13:47:10 »
Seems to be true in my single test so far, at least for LightMix Multipass elements - even with the "Apply denoising" checkbox checked, the LightMix is not denoised with Intel, but is if NVIDIA or Corona denoising is selected.
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[Max] I need help! / Re: Rendering Issues
« Last post by romullus on Yesterday at 13:44:19 »
Look at AI upscaling your textures. Programs like Gigapixel, does pretty good job at that.
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Porting and API / Re: Corona Renderer Support for Houdini (USD/LOPs)
« Last post by TomG on Yesterday at 13:27:17 »
Unfortunately, there are no plans to develop Corona for any other DCCs than the two currently supported - this is because it would cause a significant slowdown in Corona's development and updates for 3ds Max and Cinema 4D due to the dev hours that would have to be spent on a conversion, and that's something that would be counter-productive. Curious as to why you don't list V-Ray as a real alternative? Maybe there's some feedback that can be given to the V-Ray for Houdini team? https://chaosvray.ideas.aha.io/?project=VHOUDINI for suggestions! Or the Chaos forums for bugs. Thanks!
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Hi Tom,

Got a couple of questions, let me know if i'm posting it in the wrong place!

1. My renders are facing the wrong way, backwards. How do I set them to face forward?
2. How do I label hotspots to change over the whole tour? Have changed one view but then have to do this to every view, very time consuming.

Many thanks, John :-)
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[Max] I need help! / Re: Rendering Issues
« Last post by maru on Yesterday at 12:45:46 »
What resolution are your texture files? You are rendering them zoomed in, in 4K resolution. Perhaps they are just originally too small?
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[Max] I need help! / Rendering Issues
« Last post by ichinozori on Yesterday at 12:43:14 »
How do I make certain sides (like the image I attached) render properly so they don't look like this and how do I make the original textures render in HD so they don't look blurry?
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General CG Discussion / Re: disappointment with corona 13
« Last post by Ink Visual on Yesterday at 11:29:38 »
PS or is it that it has to be saved to CXR, which then need renaming to EXR and the renaming step is what causes problems?

Yes, Cryptomatte is impossible to use now in animation production due to CXR filesize and lack of control what info CXR format carries.
I think this is already covered on ideas portal though.
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Gallery / KG HD Villa
« Last post by congdv on Yesterday at 11:17:30 »
Hi all,
There are some exterior images from newest project in Vietnam.
Hope you like it!
See more at my behance:
https://www.behance.net/dngcng
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Gallery / Re: TAO House
« Last post by Philip kelly on Yesterday at 10:13:30 »
Very nice work, well done.
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[Max] General Discussion / Effectiveness of Corona out-of-core textures
« Last post by mase on Yesterday at 10:01:42 »
So this might be answered somewhere else but I always wondered whether Corona out-of-core textures works the same as manually resized textures, in terms of RAM performance? Is there any benefit to resizing textures in your scene to smaller resolution, or does this Corona option make it useless (or at least the difference is so marginal that it's simply not recommended)? Really curious whether someone has tested it out.
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