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General CG Discussion / Re: Help with Max scripting
« Last post by aaouviz on Today at 08:41:43 »Another option is to use parameter wiring. I linked the seed ta a custom slider in my example, but you can wire it to almost anything in Max - height of a cube primitive, movement of teapot, etc. Any parameters that has numeric values can be "wired" together. Don't know how robust this method is, e.g. if you'll make significant changes in your material, the wiring might brake, but it takes only few seconds to rewire everything again.
Damn, that's amazing! And pretty helpful.
A quick search gave me limited help - any idea where I might be able to find good tutorials on how best to use this feature?
Does it work in reverse? So for instance; I have a slider; I change it and the geometry z scale changes). But if I manually change the z-scale of the same object, the slider responds?
Such a cool feature, wish I had more time to play around with it...