Author Topic: Help with Studio Lighting Setup and Workflow for Product Rendering  (Read 82 times)

Today at 05:56:02

Slapdash

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Helllo. I’m trying to optimize my workflow for the product rendering project I’m working on in 3DS Max.I feel like I’m wasting a lot of time making small tweaks to each light in my studio setup each time I render a product. Does anyone have any advice on setting up a more generalized lighting scene that actually looks good? The products I’m working with vary in shape and size so it has been hard to establish a generalized lighting setup that works well across the board. If anyone has advice on how to go about a project like this it would be greatly appreciated. Looking forward to talking more!

Today at 07:27:47
Reply #1

dj_buckley

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Well in reality, products of different sizes probably wouldn't be shot under the same generalized studio conditions.  They might all start under similar conditions with similar principals but then the photographers would move lights, adjust the intensities etc etc until the product looked as they wanted it. So there is no one size fits all in terms of light positions/settings, and it's more a case of one set of principles (key, fill, backlight) works for all