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[C4D] I need help! / Re: Corona Shadow Catcher for interior
« Last post by edoardo_explorer on Today at 21:20:57 »Yes, they used sun and sky I put in the scene to simulate the real light coming through the windows in the photo.
The red circled part is shadow from the new armchair (because floor and walls are SC, only the ceiling is an object without SC) and the green circled are areas where the new shadows from the ceiling ovelaps the existing shadows of the photo.
So basically shadows of the room are doubled. But this time shadows of the ceiling only.
I really don't know how virtual stagers can do it easily!
A way could be use a 360° hdri of the space, give the SC to the entire model, so the room should not be affected by the light and the armchair is light correctly.
But if you don't have a 360° I don't know if it's possible
The red circled part is shadow from the new armchair (because floor and walls are SC, only the ceiling is an object without SC) and the green circled are areas where the new shadows from the ceiling ovelaps the existing shadows of the photo.
So basically shadows of the room are doubled. But this time shadows of the ceiling only.
I really don't know how virtual stagers can do it easily!
A way could be use a 360° hdri of the space, give the SC to the entire model, so the room should not be affected by the light and the armchair is light correctly.
But if you don't have a 360° I don't know if it's possible