Recent Posts

Pages: [1] 2 3 ... 10
1
About this Forum / Outstanding Сasual Dating - Genuine Ladies
« Last post by juanjovargas on Today at 15:31:00 »
No strings attached dating, no promises
Verified Females
Optimal Сasual Dating
2
Gallery / dvoryk | inspiration
« Last post by Stas Melnyk on Today at 15:14:33 »
dvoryk | inspiration

Hello to everyone who has shown interest in my work.
This project is called "dvoryk" - a cozy place to relax, where you can be alone with your thoughts. 
I hope you like my project.

Thank you for your attention.

3dsmax | Chaos Corona | Quixel

Email: stasmelnyk.cg@gmail.com 
Behance: be.net/stasmelnyk
Instagram: instagram.com/stasmelnyk.cg/
3
This one is really important.
4
[Max] I need help! / Re: I need help with creating material
« Last post by Simon11 on Today at 14:50:14 »
wow, that sound just like the answer to my problem, i have never done that, i mean converting image to bump and gloss but maybe it will work correctly you. I will post the resoult tommorow
5
[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by Beanzvision on Today at 14:46:48 »
I believe sprits were also rendered this way back then using the billboard technique. :)
6
[C4D] Bug Reporting / Re: XRefs Generator and IR
« Last post by Beanzvision on Today at 14:42:09 »
Hi, thanks for the heads up. I have reported it.
(Report ID=CC4D-706)
7
No new book - it takes a huge amount of time and work to put a book together, and then Corona is always changing, which is why we have never done a printed manual for Corona. We did attempt something similar for the old old version of the Corona Academy when it took place in person where we had a printed book to go along with it, but it proved impossible to keep it updated; I imagine the same issue would apply here.
8
[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by TomG on Today at 14:32:36 »
Not sure on sprites but at a guess you can simulate this by using geometry - like "billboard" trees and the like in older games, you would have a plane, set to always face the camera, and then have a texture on it for what the particle would look like. If using self-illumination or light material with emit light off, this should render very fast indeed, as you are basically just adding 2D sprites into the scene.
9
Damned no success here using the last version of corona. Here is a simple scene with a basic setup : a sphere a plane and a sky with a hdri. Thanks
https://we.tl/t-MYPOdjs1Dv

It's the Corona bitmap that is doing this, you will need to remove it and it works just fine.
(Report ID=CC4D-705)
10
[C4D] Bug Reporting / Re: CoronaSky with projection dome broken ?
« Last post by riccky on Today at 12:42:56 »
Damned no success here using the last version of corona. Here is a simple scene with a basic setup : a sphere a plane and a sky with a hdri. Thanks
https://we.tl/t-MYPOdjs1Dv
Pages: [1] 2 3 ... 10