Recent Posts

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Gallery / Re: Laundromat
« Last post by Rares on Today at 19:36:57 »
Fantastic work! The level of detail is incredible as well as the composition choices.

Thank you.
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Gallery / Re: Laundromat
« Last post by Rares on Today at 19:36:22 »
Wow, just wow. Stunning work. I could stare at it for hours and still find so many minute details. Every single detail is perfected. This must took ages to finish. I also dig the subject very much, for some reasons dirty old laundromats have always fascinated me.

Thank you, that means a lot. I`m really glad you like the deatails. I did spent quite a bit of time on this one, it`s been on my mind for a while.
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We would love to use the sky fog with any hdri.

Yeah, I thought of it too.
Please add the idea here (if not present already): https://chaoscorona.ideas.aha.io/ideas
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We would love to use the sky fog with any hdri.
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The "shape" of the moire pattern depends on things like angle and distance from one surface to another. But it is moire.
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[Max] General Discussion / Re: Corona bitmap in Background
« Last post by CharlyRT on Today at 17:32:08 »
Hi Marcin
I totally forgot to mention that Im using Max 2026.1 with Corona 13 but I remember that I had it in previous versions too.
I dont think youre doing something wrong, its the map resolution, Im testing with half pixels and its displaying correctly.
The map has 3200x3000 px, hope this is this not a Corona bitmap limitation?
Another annoying thing that I noticed is that every time I connect a Bitmap in background the Enviroment resets to spherical type, is this something from 3ds Max?
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yeah , thought that at first but always think of it as more swirl like pattern,
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Google "moire effect" ;]
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Weird how it looks like large holes in the screen panels (at back) when i make it an elcosed cage , tried flipping normals on the 2 new polys- didnt affect it, :-/

box on right is just original box with edit poly turned off
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[Max] General Discussion / Re: IR splotches
« Last post by CharlyRT on Today at 16:12:09 »
Thanks Marcin
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