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Attachments - burnin
Filename
|
Downloads
|
Message
|
Posted
|
Tinted PRGSky.jpg |
31 |
Re: Why does Corona Sky horizon look so bad? |
Today at 03:22:40 |
welded_pipe-crn4d.webp |
58 |
Re: Burnt Metal Material |
2022-05-14, 00:32:50 |
cIES-seg-Test.mp4 |
9 |
Re: amount of lights and viewport/max performance |
2022-05-12, 16:44:46 |
Brixy0011.jpg |
59 |
Re: shift in displacement and texture map |
2022-05-05, 14:28:00 |
Area Lights w Gel.jpg |
46 |
Re: Why we can't add some texture or gradient to Corona light in C4D? |
2022-04-30, 02:38:05 |
RE_crn.jpg |
26 |
Re: The material with the RoundEdges shader has an infinite preview problem in S26. |
2022-04-24, 22:42:29 |
crn_calls.jpg |
44 |
About Shortcuts |
2022-04-06, 23:36:59 |
amber.jpg |
66 |
Re: How can I recreate this shader with Corona Physical Material? |
2022-04-01, 02:17:40 |
Crash.jpg |
29 |
Re: Displacement crash this scene |
2022-03-19, 10:38:18 |
Crash3K.jpg |
33 |
Re: Displacement crash this scene |
2022-03-19, 10:38:18 |
TiledMultishader_corona.c4d |
18 |
Re: Can I use the multi shader on clones? |
2022-02-28, 14:14:08 |
TiledMultishader_corona.jpg |
33 |
Re: Can I use the multi shader on clones? |
2022-02-28, 14:14:08 |
standardLight_gradientmapfalloff_crn.jpg |
88 |
Re: IES light with color ramp |
2022-02-11, 18:06:21 |
CDcase_ThinFilm-crn.jpg |
110 |
Re: Help achieving this plastic material (iridescent?) |
2022-02-08, 20:14:34 |
FlakesProcedural_greenmambas.jpg |
195 |
Re: Physical Material and Paint Flakes |
2022-01-29, 02:30:00 |