This is a very tricky look to achieve. The A.i. did a good job of getting the feel of it. Unless you are animating or doing something else that REQUIRES you to get this look by just hitting render, then I'd think of it in pieces that you assemble in Photoshop or whatever. Here, I rendered out the glass ball with two lights and used architectural glass and I added a Fresnel effects to get the center to render mostly transparent with alpha.
I grabbed a simple gold ball of C4D's assets (uses a crazy looking normal map to get the dimples, but I'm guessing a proper mesh would give better results. I thine rendered the not-so-great ball and played with the layers in Photoshop. In the ballpark, but needs work. If it was me, I'd make the glass manually, and then render a ball with a warm and green light to try and get the look.
Maybe this will spur an idea.