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Topics - marioteodoru

Pages: [1] 2
1
[Max] I need help! / reflective label
« on: 2016-11-05, 14:40:47 »
Hello.
How do i proceed with creating a layered material for a label? I need to make a material that has a image as diffused and a coating of reflective layer over it. Right now if i make a Layeredmtl and i make the second layer reflective i can not see the second layer underneath.  If i make it transparent, i end up seeing the object beneath it not the layer from th material.

2
[Max] I need help! / SSS Pancake
« on: 2015-12-01, 23:56:38 »
Hello,

I am trying to achive a puffy pancake look, but all i get is a stone pancake. I don't seem to be able to control SSS. A value of 1 cm looks the same as a value of 1000 cm.
The  object is at scale. But the geometry intersects inside. Maybe this is the issue? I made a mask to define the area i want to have sss. It seems to work with translucency but the effect is not usable. Does anybody can offer me an ideea? How can i make sss fuzzy  ? control the density? anything? I found a material in vray that has 3 sss layers. Does this works with corona layers?

3
[Max] I need help! / Normal map + Displacement
« on: 2015-12-01, 22:33:46 »
Hello.

I am trying to bring some fine details in. Considering i have a zbrush tool with a level of 7 , what is the correct approach?

A. Level 5 mesh + level 6 normal + level 7 displacement
or
B Level 5 mesh + level 6 displacement + level 7 normal

4
Off-Topic / Flat earth
« on: 2015-11-20, 02:39:05 »
Hello guys,

let me start by admitting i have no science knowledge. I'am just a simple designer. I open this topic here, because i trust many of you are maybe engineers or architects, and i hope somebody here will be able to easy my mind, because right now, i simply don't know what to believe. Do you guys know anything about this topic? Can anyone here debunk this ?
 


5
[Max] I need help! / video mapping
« on: 2015-10-28, 06:22:46 »
Hello,

i would like to do a video mapping simulation. Project an video on a car, and rotate the camera around the car. I am a newbie in this field, and i read a lot of info about projectors and lenses and perspective, but it kind of confuses me. I don't understand a lot of stuff :(. I would like to ask for help, if you guys are kind enough to explain some stuff to me. My projects it's just a simulation. I doesn't have to be applied later in real life.

So, my question is, If i just use a coronalightmtl, with a texture and 1.0 direction, is this correct? I already tried and it kind of works, but i'm not sure it's what happens in real video mapping. I think what i get it's just the reflection ( i use a car as the geometry to project on to, and it has reflective material). Do i have to model a projector lens?

How do i proceed with this. Does anyone knows a tutorial, or can give me some hints?
Thank you !

6
[Max] I need help! / please help me understand proxy
« on: 2015-05-06, 23:39:45 »
Hello,

i don't really understand proxy, so if anyone can answer my question, please :)

i have a lot of chairs, hundreds. the chairs are already placed, and are identical, but i need to optimize the scene because it's too heavy. my questions is, how should i use proxy to do that?

1. should i select all the chairs that are in the scene, export them as a multiple proxy, delete all  the objects and than place it as a corona proxy?
2 or should i export one chair, as a proxy, delete the object, and than replace manually every geometry chair, with a clone of the original proxy?

i think both way are possible, but i don't know which one is correct. If anyone can help me with this, i thank you ! :)




7
[Max] I need help! / trying to buy FairSaaS
« on: 2015-05-06, 19:13:51 »
and i get order failed. I'm trying to pay with paypal.
any ideeas ?

8
[Max] I need help! / Abbe
« on: 2015-03-13, 00:38:42 »
Hello,
i searched trough the forum, no result. I need to ask, is there Abbe ?


9
[Max] Resolved Bugs / :( Blendmaterial still not working 1.0
« on: 2015-02-25, 16:38:44 »
I still can't make the blend material act properly with dielectric materials. Is it me, or is still not working?

10
[Max] I need help! / Proxy export error
« on: 2015-02-21, 15:10:58 »
Hi,

im, trying to export proxy of a larg group of objects, each one with mesh smooth applyed.

I get this error.

any ideas why ? could it be i don't have enough RAM ? I  have 12GB. It works with smaller groups. What is the best way ? Should i make a group and export a single proxy? multiple proxies? No group, each objects separately?

"cproxy = CoronaProxy cacheInRam:cbcache.checked previzType:(ddlPreviz.selection-1) pointcloudDensity:spnPCD.value"
---------------------------

MAXScript Rollout Handler Exception
---------------------------
-- Type error: Call needs function or class, got: undefined
---------------------------
OK   
---------------------------


Build timestamp: Feb 11 2015 21:06:38
Corona version: Daily build pre-1.0, Maxsdk version: 2015

11
[Max] I need help! / Is the blend material still broken?
« on: 2015-02-12, 02:27:06 »
Hi, i'm trying to make a blend glass, using an alpha as a mask.

It  doesn't seem to work right with dielectric materials. I am trying to replicate a simple vrayblend with a alpha mask, and even if it works with solid color, it doesn't work with dielectrics. 

So is there a known bug, or am i doing something wrong ?  Build time is 2015-02-11

Thank you.



12
Work in Progress/Tests / Bottle Condensation Study Case
« on: 2015-01-16, 13:12:19 »
Hello.
I'm working on this situation of drops over bottle. I have a liquid geometry, slightly intersecting a full thickness bottle. On top of the bottle, i have a shell geometry, mapped with a bump map for condensation. On top of that i have full closed  water drops. In some places the shell geometry intersects the bottle geometry, but it doesn't seem to be very much of a problem.

I want to ask, if anyone will be kind enough to share, how should the drops be placed and modeled.

Should the drops be closed geometry, or they should have their bottom part cut?
Should the drops intersect the condensation, the bottle, both or none maybe?


13
Hello.
Is it possible to make a option to lock down the camera source for Corona Interactive? So it wouldn't change everytime i change the viewport ..   

14
Work in Progress/Tests / SSS help needed!
« on: 2014-12-21, 14:30:21 »
Hello,

i need some help with SSS. Can anybody give me some advice? I don't understand how to control SSS. It seems that no matter the values for absortion distance and scatter i use, nothing really change. The only settings that works for me is Translucency, but i don't get the subtle SSS effect i need. If anyone had experienced with SSS and can help me out, i'll send him a cookie :D


15
Work in Progress/Tests / Strawberry
« on: 2014-11-24, 02:07:49 »
Hello,

I am trying to achieve organic SSS, but i really don't understand the relationships between all the parameter. Can anyone help me out with some advises to obtain  a realistic look ?

Thank you!


 

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