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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
reflective label
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Topic: reflective label (Read 2771 times)
2016-11-05, 14:40:47
marioteodoru
Active Users
Posts: 96
reflective label
Hello.
How do i proceed with creating a layered material for a label? I need to make a material that has a image as diffused and a coating of reflective layer over it. Right now if i make a Layeredmtl and i make the second layer reflective i can not see the second layer underneath. If i make it transparent, i end up seeing the object beneath it not the layer from th material.
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2016-11-05, 15:40:40
Reply #1
romullus
Global Moderator
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Posts: 8898
Let's move this topic, shall we?
Re: reflective label
Make coating material perfectly reflective (diffuse - 0, reflection - 1, refl colour - white, refl IOR - 999) plug falloff map as layered material's mask to control blending between base material and coating material.
Also you may want to watch this tutorial:
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2016-11-05, 17:46:34
Reply #2
marioteodoru
Active Users
Posts: 96
Re: reflective label
Thank you for you answer romullus.
I had no idea! i'm getting a very metallic feeling. I'm actually trying to make a plastic bag.
Any more tips ? :D
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2016-11-05, 20:45:14
Reply #3
romullus
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Posts: 8898
Let's move this topic, shall we?
Re: reflective label
Not sure what exactly result you want to achieve, but for simple plastic bag you don't need layered material. Simple mix map should be enough.
Attaching max scene, you may download it and see if that's what you need.
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2016-11-06, 12:47:38
Reply #4
marioteodoru
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Posts: 96
Re: reflective label
this worked great. Thank you, again!
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2016-11-06, 14:37:59
Reply #5
romullus
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Posts: 8898
Let's move this topic, shall we?
Re: reflective label
You're welcome. Glad to help.
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
reflective label