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Gallery / The Surfing Mini Superhero
« on: 2018-08-30, 21:53:32 »
During the summer, I started on this little project in my spare time. What was supposed to be a short project, turned out to take much more time than I anticipated.
The biggest challenge was to make the wave and water fx to loop.
After a lot of trial and error trying to simulate the wave, I ended up basically faking the whole thing. The wave motions turned out pretty alright I think :)
Strangely, it took forever to render certain frames so my guess is that I must have done something horrible with the way I configured my materials and shaders.
80% of the scene is just SSS and volumetrics though so I do expect it to take some time. But if anyone has some good pointers of good practices to keep these kind of shaders optimal, I'm all ears :)
Hope you like the result :)
The biggest challenge was to make the wave and water fx to loop.
After a lot of trial and error trying to simulate the wave, I ended up basically faking the whole thing. The wave motions turned out pretty alright I think :)
Strangely, it took forever to render certain frames so my guess is that I must have done something horrible with the way I configured my materials and shaders.
80% of the scene is just SSS and volumetrics though so I do expect it to take some time. But if anyone has some good pointers of good practices to keep these kind of shaders optimal, I'm all ears :)
Hope you like the result :)