Hi!
I'm currently rendering a sequence of one of my animations and I've had some issues with network rendering.
Originally I was using backburner to render the scene, but for some strange reason I've been stuck on a loop of 6 frames the past 2 days. Considering it takes like 10h per frame on 1 PC I decided to change tactics and use the DR server instead so the frames render faster (The total time it will take is the same though) outside of the backburner setup.
At least this time I could make sure the rendering doesn't get stuck on 6 frames and at least can advance.
I've set up all the DR servers and the first frame rendered with all DR servers actively working but when the master PC has continued to the next frame, the slaves don't seem to be working with it. Their status still says "Waiting for render to start" and it shows on the CPU activity as well.
I'm using Noise limit settings instead of pass limit in case this is useful info.
Does anyone who have an idea of how to fix this?