Recent Posts

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21
[Max] I need help! / Re: usdz export problem
« Last post by maxpai on Yesterday at 20:38:51 »
Just tested it using Physical materials, seems to work just fine exporting to .usd

Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.

ok, I was on your website, I think everything is there, greetings and thanks..
22
[Max] I need help! / Re: usdz export problem
« Last post by maxpai on Yesterday at 19:27:03 »
thanks for your time, but I have a 'newbie' question, how to run the script... to change the material /via Maxscript button -> Utilities?/
23
[C4D] General Discussion / Re: Should I use Team Render... or not?
« Last post by johnnyswedish on Yesterday at 16:20:58 »
Hi Nejc,

Thanks for the clarification. Sure, will use it when I need small animations done, not often. TBH, my new machine is SO FAST I don't really need it for stills which is mostly my 'bred n butter'. Thanks and have  good week :-) John.
24
[Max] Feature Requests / Re: Include/Exclude for HDRI Lighting
« Last post by tuami on Yesterday at 16:11:28 »
any news on this?
25
[Max] I need help! / Re: usdz export problem
« Last post by James Vella on Yesterday at 16:08:55 »
Just tested it using Physical materials, seems to work just fine exporting to .usd

Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.
26
Gallery / Oklo
« Last post by Omegarender on Yesterday at 15:39:40 »
TYPOLOGY: Exterior
STATUS: Completed
LOCATION: USA
CLIENT: Gensler
VISUALIZATION: Omegarender
COMPLETITION TIME: 3 weeks

This week we want to show you the project of our regular customer Gensler.

Oklo is a company that develops nuclear power plants with nuclear microreactors. Their innovative approach to the use of nuclear energy promises large-scale production of clean, reliable, and affordable energy.

The company was pleased with the renderers and has already started using them on its website and in a press release. Gensler also told us that Oklo has displayed new renderings of the project, including our images, on the Times Square billboard.
These renderings achieve photorealism through meticulous attention to lighting, textures, and view angles. The natural lighting enhances the architectural details, while realistic textures and carefully chosen perspectives integrate the structures seamlessly with their environments. This combination creates immersive, lifelike scenes that captivate viewers.

MORE PROJECTS ON: https://omegarender.com/gallery







THANK YOU FOR WATCHING!
Please, give your feedback in the comments

CONTACT INFORMATION
Website: https://omegarender.com/
Email: info@omegarnder.com
27
Gallery / Re: Audi RS7 – CGI
« Last post by tuami on Yesterday at 15:13:18 »
very nice project with a great dynamic. i find the approach very exciting. this is exactly how we can use AI in the future or even now by helping us to do things that take a lot of time either in creation or in research.
I just recently read that midjourney will soon be able to use a character across multiple images with identical appearance and finally offers the possibility for consistent behavior.  ( Character Consistency)
it remains exciting in any case.
best regards
tuami
28
General CG Discussion / Re: The Betrayal : the new Chaos price list.
« Last post by tuami on Yesterday at 14:31:20 »
I don't think the pricing policy is justified either. It would be fair to say let's take a look at it and not immediately come up with counterarguments. Unfortunately, that's just wishful thinking, because that's not how companies that have to be profitable work.

I'm glad that we have one of the old licenses (even though automatic renewal wasn't activated during the changeover, I saw that in time and changed it..)
If that weren't the case, we would also consider looking for alternatives (Octane costs €19.99 per month and even has 10+ render node licenses)

We have a price increase from back then

2 x FairSaaS (old license) = €699.98 incl. VAT
on today
2 x Premium license with 2x 5 render nodes = €996.74 incl. VAT

which means a price increase of 42.4%.


-----

If we had canceled corona and had to pay extra for our 4 render nodes, we would be with

yearly
2 x Premium = 1082.42 including VAT
https://corona-renderer.com/pricing
4 x Solo Nodes = €628.32 incl. VAT
https://corona-renderer.com/prices-licensing/render-nodes

Total costs €1710,74 annually including VAT

If you now compare the old Fairsass license of € 699.98 from 2020/2021 and 2022 to € 1710,74, that is a price increase of 144,4% within 2 years

But as I said, we are happy to still have the old license ;)

I still dream that corona and vray will combine their synergies and become “CORAY" THE only ultimate render engine you need -  But that's another topic :)
29
Gallery / Wiemelhausen - Bochum - DE
« Last post by smescio on Yesterday at 14:21:39 »
Hi guys!

A little set of images made recently
C4D + Corona Renderer as usual!
Hope you like it

For more:
www.fm-graph.com
https://www.behance.net/fmgraph

Cheers
FM
30
[Max] I need help! / Re: usdz export problem
« Last post by maxpai on Yesterday at 12:50:54 »
thanks for the answer, I'll check it out, maybe it will help, but maybe someone had a similar problem and will write something...
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