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Messages - Dalton Watts

Pages: 1 ... 11 12 [13] 14 15
181
[Max] Daily Builds / Re: Daily Builds 1.6
« on: 2017-02-24, 20:32:57 »
I don’t use DR so i’ll not contribute in that regard.
I’ve been testing the new daily build 24.2.2017 in 3ds Max 2017. It’s not by any means an exhaustive testing since only two scenes were tested.
 
PROS:
1) Noise is somewhat cleaner (judge for yourself by the images below);
2) IR is more responsive and faster. That’s a BIG pro! I see on trello that IR subsampling will be implemented. What does this mean in practical terms? Will it translate to IR being even faster than what it is in the current state?
 
CONS:
1) Final render is slower. 69seconds vs 76 seconds;
 
REQUESTS:
1) In the VFB an on/off checkbox for the sharpen and the denoising would be nice. Like the ones that exist for the other postproduction tools.

182
I have to say that IR works fine for me. Miles faster than Vray IPR! I use a dual Xeon 2696v3 setup and i don't have any problems with Evermotion trees also.

183
[Max] I need help! / Re: Xeon 2698 v4 vs Corona 1.5.2
« on: 2017-02-24, 16:50:03 »
One of my Xeon 2696v3 is ES and it also underclocks with AVX2 workload just like its non-ES brother.

184
I don't have that issue on Max 2017 and Nitrous 11.

185
Try CoronaFrontBack texture.

186
[Max] I need help! / Re: Xeon 2698 v4 vs Corona 1.5.2
« on: 2017-02-20, 17:35:16 »
Does this only happen with v4 chips?

187
[Max] I need help! / Re: Noise flickering
« on: 2017-02-20, 17:20:15 »
I haven't tried rendering this scene but i tried other scenes and haven't had any noise flickering problem. Probably i missed something in my workflow back then. I always precalculate cache prior to rendering and i haven't noticed any noise flickering.

I'll try this scene again with the new workflow and see if it solves it.

188
Gallery / Re: Metro Cúbico Digital - Corona Works
« on: 2017-02-20, 17:12:41 »
Could you share your foliage texturing workflow? Do you normally use maxtree ones? Great looking foliage IMO.

189
[Max] Daily Builds / Re: Daily Builds 1.6
« on: 2017-02-17, 16:06:51 »
Thanks! Unfortunately i can't try that version since i'm on Max 2017.

190
[Max] Daily Builds / Re: Daily Builds 1.6
« on: 2017-02-17, 15:41:14 »
Trying out DB 9JAN2017:

1) Interactive rendering is indeed faster! :)
2) Denoiser doesn't apply in the final render. :(
3) Final render is slower.
    110 seconds in 1.5.2
    113 seconds on db 1.6

More rays are shot in daily build than 1.5.2:

191
[Max] I need help! / Re: Noise flickering
« on: 2016-12-30, 18:49:28 »
Sure thing Ondra! Just give me a few more days to send it to you since i've been quite busy lately.

192
[Max] I need help! / Re: Noise flickering
« on: 2016-12-29, 15:45:26 »
Ok, i'll probably be better off animating DOF in post.

193
[Max] I need help! / Re: Noise flickering
« on: 2016-12-28, 20:56:57 »
I also realize that, if i use "load from file" and point to an .uhd file generated from any frame of the animation, and then compare any frame with a frame using "calculate from scratch", the latter has much less noise.

194
[Max] I need help! / Re: Noise flickering
« on: 2016-12-27, 19:37:20 »
Thank you Ludvík! Will try it and update the thread with the new animation when i can.

195
[Max] I need help! / Re: Noise flickering
« on: 2016-12-27, 17:18:31 »
Thank you romullus but it is on by default :)

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