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Gallery / Stallion
« Last post by Oxygen on Today at 17:56:26 »


Stallion

Developer: PRIAMS
Architecture: Ravello Architectes
Interior Design: Maison Brunard

At the heart of Megève, Stallion Exclusive Lodge refines traditional chalet design with elegance and authenticity.
More than a functional space, the bathrooms are sculpted for wellness, reflecting the art of living well. Every line, texture, and detail has been carefully chosen, inspired by the emblematic work of Henry-Jacques Le Même - from the matte Marazzi porcelain tiles to Acova towel warmers in customizable colors.
Each bathroom is adorned with ceramic finishes that recall the stone of historic alpine homes, while natural wood tones and ambient lighting create a warm, cocoon-like atmosphere that opens a dialogue between tradition and intimacy.
A serene retreat where the silence seems designed.

Oxygen
www.oxygen.pt
info@oxygen.pt
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Good to see this progress! I hope we can make the move to 13.x at some point in order to test it. But ultimately once there's 1:1 parity with the source resolution that's when I see this being fully viable, at least as an option.

Edit: also as we gave feedback directly recently, if this could all happen directly within the VFB rather than having to leave max and go to browser/cloud, that would be a huge benefit.
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[Max] I need help! / Re: LED Strip and noise levels
« Last post by Jpjapers on Today at 17:12:28 »
Depends where the noise is coming from. Is it from direct lighting? Or some bounced light? Maybe there is a reflective surface somewhere close to the lights?

The noise is coming directly from the LED light. The reflection on the floor is very noisy. The floor has some high frequency detail in the bump but isnt very glossy.
After 100 passes the noise is still prevalent sitting at around 12% in the VFB.
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[Max] I need help! / Re: LED Strip and noise levels
« Last post by maru on Today at 16:59:52 »
Depends where the noise is coming from. Is it from direct lighting? Or some bounced light? Maybe there is a reflective surface somewhere close to the lights?
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Gallery / ODE HOUSE
« Last post by oceano_arquitetura on Today at 16:55:56 »
CONTEST PROJECT IMAGES
Visualized from brazilian studio Oceano Arquitetura.

website: www.oceanoarquitetura.com
behance: https://www.behance.net/oceano_arquitetura
instagram: https://www.instagram.com/oceano.arquitetura/
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[Max] I need help! / Re: LED Strip and noise levels
« Last post by Jpjapers on Today at 16:55:14 »
Hmm ok my mistake. My second question then would be whether there are any under the hood changes that could help with the noise in this setup?
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@Juraj @Alex & others:
The max resolution limit for the AI Enhancer has been increased. The change is already in effect, you don't have to update or re-install anything.
See: https://support.chaos.com/hc/en-us/articles/36069683921041-How-to-use-AI-Enhancer-in-Corona-for-3ds-Max


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[Max] I need help! / Re: LED Strip and noise levels
« Last post by maru on Today at 15:54:45 »
However the light material warns users against using it as a main scene light source.

That's not true. Self-illumination in a Corona Physical / Legacy material has this warning.
Actually:
- if the LEDs are just going to "glow" as in "appear as something bright" then you can use self-illumination
- if the LEDs are going to illuminate scene objects with strong light, then LightMtl or Corona Lights are the way to go
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[Max] I need help! / Re: Outline as a Render Element
« Last post by dj_buckley on Today at 15:42:29 »
It would be useful as an input for control nets in stable diffusion too.
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[Max] I need help! / Re: LED Strip and noise levels
« Last post by TomG on Today at 15:23:18 »
Scatter actual lights along a spline? Also the Light Material should be fine used as a main light source, it's Self Illumination in a Physical Material that shouldn't be used as main lighting. In fact Light Material performs the same as an actual light of that shape, except in the case of spheres as the Spherical Light is a mathematically perfect sphere so can be calculated faster.
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