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Messages - BigAl3D

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751
[C4D] Bug Reporting / C4D Crashing Frequently Lately
« on: 2019-10-09, 22:08:15 »
C4D crashes a lot lately, something I'm not used to dealing with the Cinema. Usually the most stable program I've ever used, and I've used a lot since 1989 (hello Digital Darkroom on floppy disk). Today I was looking at a non-Corona scene with TopCoat material to see how they are built in the reflectance channel. Crash. I then had a Corona scene that's somewhat complex. Also crash. I've uploaded a ZIP file with both scenes and all the crash reports.

When I search the text file, the word Corona is all over it and Tom's name too. I have also removed all other plugins from my system to help avoid these crashes, but obviously that didn't work. I've also tried the latest v5 daily builds with the same results.

Here's some system info:

Full-speed non-debug version
Build timestamp: Sep 26 2019 12:25:41
Version: 4 hotfix 3 (core 4 (Hotfix 3))
Cinema version: R20.059 CINEMA 4D Studio (single-license)
Plugin status: Plugin successfully loaded

MacOS 10.12.4 (16E195)
Mac Pro (Late 2013)
3 GHz 8-Core Intel Xeon E5
32 GB 1866 MHz DDR3

752
Any chance you can post your scene file or at least some detailed screen grabs? I'd like to see what your fixture model looks like and to learn how the Volume is set up. I tried with a light fixture model, but I'm not getting good results. Did you use a Corona Light object or a Material?

753
@Designerman77 Yes, you can use a local network without internet. The process is the same on Windows for the Client. Prefs, Announce to Network, Token. Also make sure you have any 3rd party plugins on each client.

Sometimes I find, in order to see the Windows client on my Mac, I need to Add Machine (in the Render Machines window) and type in the IP of that machine, followed by a colon and the port number. Typically would look like this — 000.000.00.00:5401. That last number is the default port so try that first. If successful, it will then ask for the Security Token for that client. Since you're not running a paid render farm, I'd keep that token super simple to remember.

754
First of all, your examples look fantastic, but I need a little more detail. "Simply model and be done with it." What does that mean exactly? Did you model light cones and apply a Volume material?

755
@davetwo That's very curious. I launch my render from my Mac and use a Windows 10-based render client and I have this problem. Wonder why you don't have this problem?

756
This effect with the lights in the background could very well be made in Photoshop, but I was trying to recreate it, at least most of the effect in 3D. The second image is my closest attempt. I cut holes out of a plane, but then added some geometry in each hole to help create more streaks in the light. It's in the right direction, but not quite. I have tried many things such as using a material on a light, having non-lighted discs with a light above to create the cone effect, etc.

I know I can use actual geometry with volume material, that is my next test. Just wondered if anyone had any fresh ideas in the 3D world.

757
I would check the simple things first like if you have a huge texture file when you don't need it. If there is a magazine in the background and the largest it will ever been seen is 50 pixels wide, make sure you don't have a 16k image in that material. Won't render any better, just take longer to sample that huge file down.

758
[C4D] General Discussion / Save Animation as CXR?
« on: 2019-09-25, 23:58:00 »
I'm running Corona on a Mac, OS 10.12.4.
Build timestamp: Aug 30 2019 18:32:59
Version: 5.0 daily Aug 30 2019 (core 5 (DailyBuild Aug 30 2019))
Cinema version: R20.059 CINEMA 4D Studio

I wanted to render an animation and use the Gather Data for Later feature of the Denoiser so we can experiment with the looks. This feature only works if you save an image as a .CXR file which I can do if the Save button is held down in the VFB. I see the option to "Automatic save on render end" setting, but there isn't an option for the format of that save. As far as I know, I would need that .CXR format.

Is this possible in the current state of Corona?

759
[C4D] Bug Reporting / Re: Object motion blur
« on: 2019-09-23, 21:06:52 »
Thanks for the reply. I'm just frustrated that's all. The universe is supposed to orbit around just ME, right? :-)
Keep working hard and I'm sure you'll get them all done, but can it be by this weekend?

As for good developers go, what environment are you working in? I do know some devs and who know, they or their friends might be compatible.


--Also, sorry for hijacking your thread @malindis.

760
[C4D] Bug Reporting / Re: Object motion blur
« on: 2019-09-23, 16:54:48 »
I kills me when I see version 5 daily build coming out with "Added render stamp to multi-pass" when there are some HUGE bugs that have been holding me back for years now. How can a studio not use motion blur or someone using C4D not be able to use instances and multi-instances? Add blur in post you say? (buzzer sound) Sorry. Velocity pass is broken too. Not sure if this is only for Mac users, but it's getting frustrating not seeing any progress (on the outside) on these major issues. Maybe more communication is in order.

What happened to all the resources Chaos was supposed to bring to the table? Corona is fantastic, but unless I switch to Windows and Max, I'm not getting what I thought I was paying for.

761
As far as I know, the Corona Camera Tag on the Mac is still an issue. If you copy the camera tag setting to the Camera/Post Processing tab in the render settings and check Use Photographic Exposure, everything renders fine. At least it's an easy workaround.

762
Make sure this bug is properly reported in their system and not just in this daily build blog.


Sky/HDRI in multipass not working... anyone tried...?

Thanks.
...

Confirm. I have the same problem for sky pass, only black image.

same here! i confirm this bug.

763
[C4D] General Discussion / Re: Licensing Server
« on: 2019-09-13, 18:06:18 »
So nobody has a clue about this problem? I have two Macs that are sitting idle because of this problem.

764
[C4D] General Discussion / Re: R21 - When can we expect?
« on: 2019-09-12, 20:07:54 »
So is this thread confirming that the current version of Corona and/or daily builds do NOT work with r21?

765
[C4D] General Discussion / Licensing Server
« on: 2019-09-12, 00:26:09 »
Can anyone enlighten me on the LicensingServerLogin.txt process for Macs? This is for Team Render use and one Mac just won't see my Licensing Server or the text file. I only see instructions for Windows users. I put this file in the app directory, but it doesn't see it. In fact, I've put this file in several places to no avail. I have not run out of render nodes if you're wondering. Thanks for any help on this.

P.S. Not sure if this is a problem or not, but after a while, the Licensing Server window where you type in your login info turns completely blank, as in just a white box where the login fields used to be. Maybe just a screen issue, but thought I'd mention it. Doesn't seem to affect most machines however.

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