Hi Designerman77,
yeah this issue really sucks, and is unnecessarily complicated to setup….
As I described in my post, a networked drive (WebDAV) that 4 Macs have access to, does work for me. The mount point is identical on all 4 machines. You just need to make sure the WebDAV is mounted on all TR machines when rendering.
Hi mmarcotic
I’m still not sure about a mixed OS environment since I don’t have any Win machines, yet.
The WebDAV mount on MacOS starts with “/Volumes/“ that concept is different on Windows, I believe.
Can you confirm how exactly the uhd cache can be accessed in a windows / mac TR setup?
I still think it would be best if the cache can be accessed from a relative path in the project directory, like all other assets.
Even for still images, render farms ask to save out the uhd cache, since different cpu’s can calculate the cache differently and can potentially cause banding in the image.
I already posted a feature request last year…
https://forum.corona-renderer.com/index.php?topic=27144.msg160711#msg160711Can you check with the dev team if this could be possible?