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[Max] I need help! / Re: How to Set Texture Paths After Using the Archive Feature in 3ds Max
« on: Today at 12:19:22 »
Generally good workflow to make sure all textures are pathed (OK, instead of Found). You can use Colin Senner Bitmap relinker and just pick the top directory, it will search all child directories and repath all your textures for you.
This saves you headaches when copy/pasting objects between scenes in other project directories where the textures are not in the sub-directory.
This saves you headaches when copy/pasting objects between scenes in other project directories where the textures are not in the sub-directory.