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[C4D] I need help! / Re: Tri-planar mapping scale has changed v13 using older files created in v12?
« Last post by edub on Today at 18:57:22 »ok, thanks Maru. I think I had created this material using a cosmos material as a starting point, and modified some shaders. I probably don't need the triplanar in this case, but a lot of the cosmos materials are using it, so I can see this being an issue in many cases - or are you saying it's only when combined with the mapping randomizer? Or was it just a bug in the v12 that was never identified?