Seems like the light from hdri sun somehow disappears behind the glossy floor reflections. Tried restarting max, creating new materials, hdr map and settings, checked normal orientation etc. Can't figure out what's wrong, the scenes is set up exactly as I usually do.
Scene setup: HDRI light map (VrayHDRI node connected to color correction) in environment slot, rest is corona default settings.
First image shows how the light should look like, then i ONLY change floor material settings, nothing else.
Floor:
reflection 0
refl. glossiness 0
Floor:
reflection 0.5
refl. glossiness 0
Floor:
reflection 0.5
refl. glossiness 0.4
Floor:
reflection 1
refl. glossiness 0.3