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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Why hair and fur is not showing while rendering the passes.
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Topic: Why hair and fur is not showing while rendering the passes. (Read 8701 times)
2014-11-05, 12:35:52
Image Box Studios
Active Users
Posts: 501
Why hair and fur is not showing while rendering the passes.
Hi can anyone explain, Why hair and fur is not showing on a carpet while rendering the passes. maybe i am asking a stupid question but i am facing this..on the other hand hair and fur modifier work with my vray scene very well in vray renderer.
I will be very thankful.
Thanks.
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IMAGE BOX STUDIOS
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2014-11-05, 12:43:14
Reply #1
maru
Corona Team
Active Users
Posts: 13665
Marcin
Re: Why hair and fur is not showing while rendering the passes.
This is because Corona supports Hair an Fur modifier only in geometry mode. Go to effects window (8 key), go to hair and fur, set mode to geometry.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2014-11-07, 06:55:48
Reply #2
Image Box Studios
Active Users
Posts: 501
Re: Why hair and fur is not showing while rendering the passes.
Hey thanks maru....
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IMAGE BOX STUDIOS
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2015-01-06, 20:33:27
Reply #3
Geekster
Users
Posts: 3
Re: Why hair and fur is not showing while rendering the passes.
Hello,
The hair did show when I changed the effect to geometry, but the materials (set in the modifier pane of hair and fur) are not showing, no matter what I do I'm always ending up with a grey when rendering.
My lighting is correct and the rest of my scene is showing fine.
Thanks in advance.
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2015-01-06, 20:49:10
Reply #4
romullus
Global Moderator
Active Users
Posts: 9254
Let's move this topic, shall we?
Re: Why hair and fur is not showing while rendering the passes.
Material parameters in Hair&Fur modifier are valid with
buffer
or
mr prim
rendering method only.
Geometry
method uses material from parent mesh. Unfortunately this is the only way Corona can render Hair&Fur at the moment.
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2015-01-06, 21:14:09
Reply #5
maru
Corona Team
Active Users
Posts: 13665
Marcin
Re: Why hair and fur is not showing while rendering the passes.
Yes, material is taken from base mesh. Easiest way to have different materials for mesh and hair is to duplicate the base mesh, assign base material to duplicated mesh, assign hair material to original mesh, hide original mesh.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Why hair and fur is not showing while rendering the passes.