Helly there
I recently saw the great wreath-making tutorial from mantissa 3D aka Midge Sinnaeve. credits go out to him.
Gave it a try, did some modifications to the needle mesh and applied a bit more nature-like mats, though.
The scene is still in development, which means I'll add more decorative elements and fiddling with lighting/mat-settings.
Furthermore I'm struggeling with the candle-flame mat. Should I use a plane with texture applied or a 3D-representation of a flame?
Now I'm using a very dimly setup corona-light-mat on a 3D-mesh with additional coronoa-light sphere helping overall illumination.
What do you guys think?