Hi all. Help me figure out is this a bug or expected behavior? 3ds Max 2026, Corona 13. When I load a diffuse map through the Corona Bitmap loader, it behaves strangely it seems to load incorrectly. This is how the texture looks naturally.
This is how it looks when I load it through the Corona Bitmap loader with default settings.RGB Primaries set to Linear sRGB.Too bright...
But if i reload it manualy 3ds max from it OCIO default rules load it like srgb and then it seems to apear corect imho...
...