Author Topic: Chaos Corona 13 for 3ds Max - Daily Builds Discussion  (Read 87340 times)

2025-05-07, 17:05:48
Reply #180

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6073
    • View Profile
No plans for Corona 13, writing our own save routines would be a major undertaking and there was already too much in 13 for it to be in this round, sorry.
Tom Grimes | chaos-corona.com
Product Manager | contact us

2025-05-15, 17:25:27
Reply #181

danio1011

  • Active Users
  • **
  • Posts: 385
    • View Profile
I'm running the latest Daily (5/7...haven't upgraded to today's HF yet) and I am occasionally having an issue where the first time I use IR upon opening a scene it renders 'empty.'  As in no geometry visible, just the environment background.  If I turn off IR and start again usually everything shows up.

Anyone else experience this?  I don't know that it's scene specific, I have two totally separate scenes where it's happening.  Maybe the latest HF fixes it but I don't see it on the changelog.

2025-05-15, 17:32:18
Reply #182

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13622
  • Marcin
    • View Profile
Sounds like the elusive "lock icon" issue. Try this:
1. Open Render Setup window
2. Disable the little lock icon in the top-right corner
3. Select any viewport other than the one you want to render from
4. Select the viewport you want to render from
5. Enable the little lock icon again
6. Render

For me, 3ds Max sometimes disables that icon by itself, or perhaps it's a keyboard shortcut I press by accident.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2025-05-19, 17:43:48
Reply #183

danio1011

  • Active Users
  • **
  • Posts: 385
    • View Profile
I played with this a little and wasn't able to get it to work for me but I appreciate the idea.  It's like I'm in isolation mode but with no geometry.  Cycling IR on\off once solves it, though and the problem doesn't come back until I open max again.  Interestingly if I don't cycle IR on\off and try production render it doesn't generate anything either and then the scene crashes shortly after.

I'll have to upgrade to the latest HF and try with some fresher scenes and see if it keeps happening, especially if no one else is seeing the same behavior.

2025-05-21, 17:31:20
Reply #184

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13622
  • Marcin
    • View Profile
Could you please contact us at https://support.chaos.com/hc/en-us/requests/new and attach any scene where this can be reproduced? Thank you in advance!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2025-05-23, 19:47:44
Reply #185

marche3d

  • Active Users
  • **
  • Posts: 19
    • View Profile
Hey Tom I just logged into the forum to request this for Corona, and I see gaussians and luminaires are already being discussed 😄 That’s great to hear! Really looking forward to seeing these features implemented. Thanks for always listening to the community!
Acer Predator Helios 18
i9 14900HX - RTX 4090 - 64 GB RAM

2025-05-23, 20:53:19
Reply #186

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6073
    • View Profile
Howdy! Yes, we're considering the rendering of Gaussians as something that might be in 14, possibly luminaires as well but Gaussians would be the higher priority. We do also want to take some time to innovate for 14, rather than just "add whatever V-Ray added recently" ;) So we'll see what all falls into the plan once we get Corona 13 done and out. Cheers!
Tom Grimes | chaos-corona.com
Product Manager | contact us

2025-05-25, 19:29:51
Reply #187

marchik

  • Active Users
  • **
  • Posts: 288
    • View Profile
I would ask to add mappable "Amount" value for Thin Film and min-max thickness values for more usability.

I understand that you wanted to simplify the approach, but this only complicates it.

Yes, adjustable amount can be emulated by adding a map to the thickness / IOR slots, but such setups only become more complicated.
1) To simulate the mappable amount value, you need to use sufficiently contrasting maps, otherwise we will get a rainbow transition instead of a smooth fading at the boundaries even if we don't want it.
2) Despite the fact that the film thickness is set in nanometers, when I add a Corona color with a HDR [1.0 1.0 1.0] value to the slot, it corresponds to 5000 nm (and I expect 1 nm).
And when I use Solid Color with 1.0 output multiplier the shader performs linear interpolation and white 1.0 corresponds to the nm value set in the spinner. 2 completely different logic aprroaches that make no sense to me as a user.

In this case, it would be logical if white 1.0 corresponded to the value of 1 nm and then I could use Corona Color with output multiplier to accurately set the values ​​of the minimum and maximum thickness (using 2 CoronaColor maps as the input for the Noise map for example), but now I have to calculate which color from the [0 : 1] range corresponds to the value I need in nanometers. This does not make life easier.

2025-05-25, 23:17:41
Reply #188

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9245
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Completely agree with all the above. In fact i requested same thing on another channel and support team acknowledged the request, so fingers crossed we may have this fixed before final release.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2025-05-26, 09:35:38
Reply #189

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13622
  • Marcin
    • View Profile
Out of curiosity, what do you guys plan to use thin film for?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2025-05-26, 10:48:59
Reply #190

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9245
  • Let's move this topic, shall we?
    • View Profile
    • My Models
To blow soap bubbles of course :] I still need to play with the settings though.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2025-05-26, 10:58:23
Reply #191

pokoy

  • Active Users
  • **
  • Posts: 1982
    • View Profile
Out of curiosity, what do you guys plan to use thin film for?
I'll just add this - for studio lighting environments it can really help to attenuate reflections on dark surfaces and make them more interesting. Also, I have to show metals that have some sort of heat treatment and it helps a lot since the coloring of the effect is realistic out of the box without having to tweak gradients to death.

Here's my +100 for a mapping that's more controllable and consistent, and I'd even support going a step further and suggest real thickness units. It's just so much more convenient and practical to know 'mapping 450-650 nm looked good in my last project, let's just use those values and work from there' than some greyscale map that you plug into a CC node, tweaking levels/gamma until you get the right nm range without ever knowing what the mapped final value is.

2025-05-26, 11:34:12
Reply #192

NazarVitkovskyi

  • Corona Team
  • Active Users
  • ****
  • Posts: 105
    • View Profile
logged  (Report ID=CMAX-1661)

2025-06-07, 20:16:19
Reply #193

CharlyRT

  • Active Users
  • **
  • Posts: 170
    • View Profile
Hi all
Im testing the new AI enhancer
It is really amazing the ressults with people and complete scenes, but, when testing with objects the ressults are very strange.
I know this is still in development but, are we gonna have values that we could tweak in order to dont let the AI to take completely freedom?
Take a look to this 2 examples in the attachment
Carlos Rodriguez
RTstudio​
www.instagram.com/rtstudio.archviz/

2025-06-09, 09:23:04
Reply #194

ying

  • Active Users
  • **
  • Posts: 9
    • View Profile
Hello, is this test for that AI enhancer? Is it the function of the CR14 AI enhancer?