Author Topic: corona cinema4d on "apple silicon"?  (Read 20015 times)

2020-07-28, 09:45:54

dok-rz

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Hi corona-Team,

are you planning to support apple's switch to their own cpu-archictecture?

I'm just wondering how it will afffect the already bad 3D-situation on macs.
At least Maxon did confirm they will support Cinema4d on apple silcon asap.

2020-07-28, 13:40:56
Reply #1

Beanzvision

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Hi, thanks for your message. We are most aware about this and have been looking into what is needed to support it. We need time on this matter and you can be asured that we will offer more details in the coming future. Thanks!
Bengamin Jerrems:
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2020-07-28, 16:18:33
Reply #2

dok-rz

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Great,
thank you very much

2020-07-29, 14:32:37
Reply #3

Beanzvision

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You're welcome!
Bengamin Jerrems:
Portfolio l Click me!

2020-10-24, 17:48:47
Reply #4

ms_viz

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Any news about this? Even a little hope for the future?

2020-10-25, 09:46:05
Reply #5

sirio76

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The first AS computer is around the corner but it will be just a low end laptop and you don’t want to work on that at least for render tasks(for image/video editing tasks I bet it will drive circle around at what we have now). Realistically a more powerful laptop is still months away and it will take about a year to get faster desktop systems, even more for high end desktop.
Developers as stated before are already looking in to this, but there is no hurry;)

2020-10-27, 14:01:15
Reply #6

Mac_Mac

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In my opinion, now is the best time to start developing applications for this platform so that a mature and fully functional product will be ready when the strong Apple Sillicons Machnies appear on the market. You don't want to waste a year or two on betas releases, bug reports etc. BTW, the Octane team was smart, they have an engine that runs on iPhone and iPads with Apple Sillicon cpus. People laughed about it and criticized on the Otoy forum "Who needs render engine on iPhone?" Well ... not on iPhone but on Apple Sillicon as you can see. Now Otoy team can laugh. I would like the Corona team to take this into account and not wait for new Macs too long.

2020-10-28, 20:36:37
Reply #7

anderspa

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I agree. In late 2021, you may well see a high end iMac that some may consider for Cinema/Corona workflow.

The insecurity alone is enough for me consider looking at redshift or octane - despite being very happy with Corona - and hoping for the best.

2020-10-29, 10:22:12
Reply #8

sirio76

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Many software will just need a recompile, they have already show Maya and other softwares running smoothly during the WWDC for example and they were not optimized for AS at all. Coding for GPU renderer is far more difficult, that’s why it took so long for Otoy and RS to get their renderer to Mac(while it’s still not possible to port it to AMD GPU on Windows because of the drivers).
In a very short time the first AS hardware will be available, bigger software house like Adobe, Maxon and other should already have something ready, then smaller developers will follow.
IMO there is nothing to worry about and no reason to switch to other engine;)

2020-10-29, 15:47:02
Reply #9

Mac_Mac

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It's not about changing render engine but about decisions of hardware upgrade. If I buy new AS mac (and I probably will) in 2021, and there will be any render engine ready to use advanteges of the new hardware I will use it. If it will work great I won't stay at current one. Sorry, I'm tired of constantly compepe with PC Octane or RS users. My customers start asking what hardware and software I use, because they heard about great...(write any gpu renderer you want). I believe that naw AS can unleash power of the Corona Render, I love this engine. That's why I wish to Corona team will not sleep over of that transitions. In 2021 there will be not only new AS Macs but also lot of new graphics cards for PC users, for their render engines. They will be offer faster services than I. I can't afford for it. It's not the time to wait, it's time to action.

2020-11-13, 08:56:08
Reply #10

dok-rz

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O.K. so now that Apple released its M1 CPU/SOC, and Maxon released R23 in an ARM native version, I'm totally up for it and ordered a Mac mini to see where things go.
Would be really nice to have corona renderer too!

2020-11-16, 08:48:55
Reply #11

anderspa

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O.K. so now that Apple released its M1 CPU/SOC, and Maxon released R23 in an ARM native version, I'm totally up for it and ordered a Mac mini to see where things go.
Would be really nice to have corona renderer too!

Would be nice to hear how Corona performs under rosetta emulation, if it will run :-)

2020-11-18, 04:55:08
Reply #12

BigAl3D

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From all the hands-on reviews I've seen today, everyone is blown away by the performance with this first, entry-level M1 chip in the new Macbook Air. This sounds promising for the future of Mac desktops. One test I saw showed the M1 Air was at least three times faster than the most recent Macbook Pro. I've seen the M1-powered Mac Mini Cinebench scores equal the original iMac Pro, around 1,700 in the multi-core test. For an entry-level chip, that's impressive for $700.

2020-11-18, 09:34:08
Reply #13

davetwo

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Rendering on the MacMini you're going to run out of RAM very, very quickly.

2020-11-18, 16:20:12
Reply #14

frv

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I have a number of renders with Corona that use virtual memory on a 32Gb 2015 iMac and still getting reasonable speed. So maybe the ssd on these m1 macbook's and mini's will help to render the occasional bigger file.