Thanks for the tips.
I did some digging myself and found someone talking about bump maps and other lowfrequency noise could make fireflies like that.
So i tried removing the bumpmap from the shader - And that seems to have made it better, i think if i leave it on over the night now it will clean up.
But again... i would like to have the bump in the shader, so i will try play around with the settings you posted. thank you :)