Hi,
I've big issue with some scene render time since Sep 15 update (direct light sampling).
Here is a frame rendered with Aug 22 build in 1h33min.
And next the same frame, with the same computer, same noise level, etc, took 1h36min at first try, then 2h05min at second try !
So, to sum up, I got slower and unconsistent render time.
I rendered each try through backburner, restarting the same job.
The offset you can see between pictures is the resolved custom bokeh map bug, so it's actually the same frame.
Do you guys have some idea ?
I can upload the scene if needed.
Thanks
Dual Xeon E5-2630 @ 2.30Ghz