Would you pretty please maybe attach a screenshot as to how you used the bercon maps
Those dry patches looks amazing and really makes the grass appear overall more realistic
Would really appreciate
In this scene I used multiscatter, but you can easily achive the same outcome just using 3 differents corona scatter, one for each map.
What I did was:
1- Created a bercon noise for the yellow grass
2-Inverted the same map and get the green one
3-In the map used to get the green grass I put another bercon noise in the white slot, so I could used that map as a mask for other green grass.
What I hightly recommend is going outside to a garden or park, pay very close attention to how the grass is, try to understand its behavior.
I hope it helps!