Author Topic: Veranda House  (Read 13601 times)

2017-02-23, 07:01:43

urbion

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Hi everyone,

The last personal project I've been working on lately.

Hope you like.

2017-02-23, 09:28:14
Reply #1

Buzzz

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Awesome!

Beautiful atmosphere and composition, very natural and real.

Congratulation!

Regards.

2017-02-23, 09:53:09
Reply #2

urbion

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Gracias!

2017-02-23, 10:59:50
Reply #3

bluebox

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Awesome ! Very photoreal, plants have very natural hue/saturation to them and your leaf shader is spot on :) Care to say a little more about it ?

2017-02-23, 11:34:46
Reply #4

agentdark45

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Whoa, that grass is intense. How did you do the subtle hue changes on it? Was this lit with an HDRI?
Vray who?

2017-02-23, 16:16:23
Reply #5

Romas Noreika

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amazing images very realistic.

Can you please tell me did you use path tracing+path tracing or Path tracing + UHC Cache?

Thank you very much
RN

2017-02-23, 17:51:13
Reply #6

grafichissimo

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These renders are very nice, I like the atmosphere and the realism.
Just the house is a little boring, but this is not quality renders related.
Davide Chicco - www.metrovisual.co.uk

2017-02-24, 06:30:40
Reply #7

@matrix

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wow! please elaborate on how you did the grass!!

2017-02-24, 08:41:22
Reply #8

RolandB

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Yes it was the first thing I looked at : the grass ! You have to give some clarification about it !
And... congratulations, very good renders and mood, even if I don't like the vertical format of the first two images (square for me would be better).
Portfolio on Béhance
http://www.behance.net/GCStudio

2017-02-25, 11:46:50
Reply #9

urbion

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Awesome ! Very photoreal, plants have very natural hue/saturation to them and your leaf shader is spot on :) Care to say a little more about it ?

To be honest I didn't do anything special, most of the plants are from evermotion I just used color correction a little to give a more natural tone

2017-02-25, 11:48:58
Reply #10

urbion

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amazing images very realistic.

Can you please tell me did you use path tracing+path tracing or Path tracing + UHC Cache?

Thank you very much

All are deafult setting in corona!

2017-02-25, 11:54:47
Reply #11

urbion

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Yes it was the first thing I looked at : the grass ! You have to give some clarification about it !
And... congratulations, very good renders and mood, even if I don't like the vertical format of the first two images (square for me would be better).
wow! please elaborate on how you did the grass!!
Whoa, that grass is intense. How did you do the subtle hue changes on it? Was this lit with an HDRI?

I used 11 kind of grass, and a bercon noise as a mask in order to get different patches.
Hdr has nthing to do with this!

2017-02-25, 14:15:03
Reply #12

Image Box Studios

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Grass distribution look amazing. Mood is very nice. congratulations

2017-02-26, 10:20:00
Reply #13

Jadefox

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Would you pretty please maybe attach a screenshot as to how you used the bercon maps
Those dry patches looks amazing and really makes the grass appear overall more realistic

Would really appreciate

2017-02-27, 18:22:43
Reply #14

urbion

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Would you pretty please maybe attach a screenshot as to how you used the bercon maps
Those dry patches looks amazing and really makes the grass appear overall more realistic

Would really appreciate

In this scene I used multiscatter, but you can easily achive the same outcome just using 3 differents corona scatter, one for each map.

What I did was:
1- Created a bercon noise for the yellow grass
2-Inverted the same map and get the green one
3-In the map used to get the green grass I put another bercon noise in the white slot, so I could used that map as a mask for other green grass.


What I hightly recommend is going outside to a garden or park, pay very close attention to how the grass is, try to understand its behavior.

I hope it helps!