Hi. Are you using Max? If so, then:
1) This is "normal" behavior of Max. You need to invert it manually (set it -1 as you did).
2) Not 100% sure what you're meaning, but it looks like normal Max behavior (I think you're talking about the reflections looking as if the objects were transparent).
So I don't think neither of these are bugs...
Hi, thanks for the reply - Yes, I'm using 3ds Max
1) Well, if it is not program bug, it is possible to make the environment map, the default will appear correctly in CoronaBitmap (For a correct human perception, as is done in Maxwell Render)? Or do for example the checkbox "Real View" in Corona Bitmap?
2) I think if the screen mode in the standard Bitmap is shown correctly, and CoronaBitmap should show also.
(Read more in the attached image)
P.S. I just wanted to make a suggestion to improve the functionality of Corona Renderer
If it's not bugs of the program, let the moderator move my post in "Feature requests"
- Sorry for my English - I write through a translator.