I have a scene that will not render the direct of my HDRI map. I can see the map in reflections / refractions. The map does not appear in the beauty pass of the Corona frame buffer or in any file format that I export.
I opened a different scene and don't seem to have the same issue. I assume there must be a difference in environment / exposure / camera settings between the two scenes but I can't pinpoint what it might be. Any one have any ideas?
I have tried both the Max environment slot and the Corona environment slot. I am using Corona 1.5 (hotfix 2) and 3ds max 2017. I did recently update 3ds max and did not have the problem prior.
Edit: Other things to note...I have played with the exposure and it isn't a matter of the HDRI map being too dark. I have also tried overriding the "Direct visibility ovverride" in Environmental overrides just to see if I could get anything to show up with no success. I can see the map in my viewport when I use the Max environment settings and display the map as the background.
Edit 2: I have also tried different HDRI files. I have successfully rendered in this scene with the one I had in use. Again, this was prior to updating max and also prior to updating Corona to 1.5 (I believe). Surely before hotfix 2.
Edit 3: Map does not appear in my Direct or RawComponent render elements.
Edit 4: The HDRI map appears when I use Scanline Renderer. I have tried using a CoronaBitmap instead but that doesn't appear either.