iPhone 6- Too big (wrong) scale; feels like all the objects are a little too close that it needs to be
iPhone 6 Plus+ Perfect scale! Exactly how it needs to be!- Turn around is not smooth enough; There is a kind of distortion which make looking not comfortable
The browser used is Mozilla Firefox Nightly Build, and I've got Oculus working with other apps/sites, but not "go-stereo,com".
Besides that "go-stereo" wont let me access my dropbox - telling me that I can't use that location - so I'm forced to load it from the HD.
@romullus. I keep posting this in Maru's tutorial thread. Is this okay? Or should I move it to the General CG thread?
It would be interesting to have it automatically slowly rotate by default in non-VR mode... I'm looking into how hard it would be to implement something like that.
Also, have you calculated what is the optimal size to render from Corona for viewing on Phone?
Hello everyone, I would try to make a vr image, but I do not understand a passage, when selection spherical image from the camera settings, once I have the spherical image after I still have to divide it into r and l?
Quote from: AM_visualization on 2016-04-12, 12:18:43Hello everyone, I would try to make a vr image, but I do not understand a passage, when selection spherical image from the camera settings, once I have the spherical image after I still have to divide it into r and l?Are you using a daily build? They feature full VR support with eye distance, convergence, etc.
i think not...i've only the option spherical image.....i'm using corna 1.3
Quote from: AM_visualization on 2016-04-12, 15:11:01i think not...i've only the option spherical image.....i'm using corna 1.3VR Camera is currently only implemented in the daily build. Upgrade to that and you get the function, or wait a month till official 1.4 release.Also, currently starting work on an application for a realtime architect - client review system. Bought a crap ton of phone vr viewers, that can fit into a letter to be send to clients via mail like 1 image attached.Might do a review from an archviz standpoint. Also, don't buy Cardboard A viewers, or models that are resold with that construction, like image 2. They are awful, compared to Cardboard B models, that were released on Google I/O in 2015.
Quote from: SairesArt on 2016-04-15, 08:11:57Quote from: AM_visualization on 2016-04-12, 15:11:01i think not...i've only the option spherical image.....i'm using corna 1.3VR Camera is currently only implemented in the daily build. Upgrade to that and you get the function, or wait a month till official 1.4 release.Also, currently starting work on an application for a realtime architect - client review system. Bought a crap ton of phone vr viewers, that can fit into a letter to be send to clients via mail like 1 image attached.Might do a review from an archviz standpoint. Also, don't buy Cardboard A viewers, or models that are resold with that construction, like image 2. They are awful, compared to Cardboard B models, that were released on Google I/O in 2015.Hi thank you for the information, i'm very interested on application for a rel time...i bought a cardboard called trailblaver v.2 but i decide to take the samsung gear vr, have only one doubt which mobile phone to pair it with... you have tips?thank you