Recent Posts

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41
Hi everyone,

I’m working on a project involving a special light panel that simulates the Sun. The panel is mounted horizontally on the ceiling and can emit almost parallel light in different directions. This creates the effect of the Sun moving across the sky, causing shadows from buildings and other objects to change accordingly. Is it possible to achieve this? A sketch is attached in the image.

Thanks for any advice
42
[Max] I need help! / Re: Faster Triplanar Setup (Script)
« Last post by kino_unico on 2025-09-10, 11:04:22 »
 There is some script that transforms a material to triplear quickly, maps with 10 textures is hell
43
Hi everyone,

I unchecked "Use Cinema 4D color space" in the Corona preferences because I want to use the Corona color space to get the exact same colors I see in the VFB. I noticed that the saved image sometimes shows slightly different colors compared to the VFB when using Cinema color space.

However, when I do this, I no longer get the usual save options. For example, when saving as JPG, it doesn’t ask me what quality I want to save at. Also, the saved image seems to use the monitor’s default color space (BENQ) instead of the one I’ve set on the monitor, such as sRGB.

I think we should still have access to the save options even when using the Corona color space, and there should be a way to choose which color space the image is saved in.

Does anyone know how I can keep the save options available with "Use Cinema 4D color space" unchecked, and how to save the image in sRGB (or ideally full RGB)?
44
Hey Arqrenderz,

many thanks for your assistance and advice –
this is very helpful and much appreciated.
45
I'm having the same issue, when I render the scene in Corona DR Server, people in the scene are getting transparent. It means that my pc with anima is rendering ok and the pc with anima render node is not rendering the anima people.
The anima project is in a shared folder. What should I do?
46
The issue was reproducible on my device. Configuration: Epyc 9654 96 cores (SMT disabled), DDR5 ECC 4800Mhz 128GB; Software Version: Version 13 (Hotfix 1) Build timestamp - Aug 13 2025 11:14:36 ​​Cinema version 2025.3.2;

During my testing, the viewport frame rate was between 400-500 FPS with rendering disabled, and less than 50 FPS with rendering enabled. There was severe stuttering and frame drops, and I couldn't even control my mouse. Mouse movement was so difficult to control that it felt like the entire PC was about to crash.

After I clicked "Start Render" and tried to drag the mouse, as you can see, it was extremely difficult to control and very jerky.
47
[Max] Bug Reporting / Re: Memory leak
« Last post by VASLAVO on 2025-09-10, 00:44:21 »
Hi guys, im on a dealine but im experience this issue too, for me this happens with distribute rendering, no matter if the materials are physical or legacy, as soon as i turn on the dr the 3dsmax send a bad allocation error, all my servers are AMD Rysen with 128 to 256 of ram, this scene was rendered 5 months ago with version 12 without issues and also one of the 13 versions, dont remember the exact release, after i finish i will try to upload the scene and create a ticket, on a single machine it renders fine but takes mote time than before to render (previous corona versions), here a crop of the error, and yes, this machines was rendering this scene with 128 gigs of ram without warnings or memory issues.

48
[Max] I need help! / Re: How Color Management Setting?
« Last post by romullus on 2025-09-09, 21:19:23 »
As a rule of thumb - if you don't know which colour management option to chose, stick with the gamma workflow (legacy).
50
[Max] I need help! / Re: Corona interactive very slow
« Last post by romullus on 2025-09-09, 21:15:59 »
Can you clarify what you mean by saying that interactive is very slow? Is it ray/s is much lower compared to production render, or is it your computer is getting unresponsive/slow when IR is running, or maybe something else?
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