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[C4D] General Discussion / Re: Sharing models with textures via .vrmesh between C4D and 3ds Max? Possible?
« Last post by TomG on 2025-07-17, 17:09:46 »There's nothing created specifically to do this - but Corona now does have export to vrscene for Vantage, and it has load vrscene for Enscape. Therefore it MIGHT be possible to use the first to save a vrscene, and the second to load it - but do keep in mind the "subset" of vrscene capabilities created for both was for a very specific reason, ie to send to Vantage specifically, and to load from Enscape specifically. You can try it and see though ;)
EDIT I will add, in case it is not clear from the above, that "save from C4D and load into Max (or vice versa)" is neither an intended nor supported workflow for these functions :) If it works, even to some extent, then bonus, and if it doesn't work, it is NOT a bug or issue.
EDIT I will add, in case it is not clear from the above, that "save from C4D and load into Max (or vice versa)" is neither an intended nor supported workflow for these functions :) If it works, even to some extent, then bonus, and if it doesn't work, it is NOT a bug or issue.