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Messages - burnin

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1021
[C4D] Resolved Bugs / Re: strange Polygon Lines
« on: 2018-01-08, 14:24:06 »
it's about how corona for c4d handles shading (normals, ngons...)
play with phong tag or set sharp edges or set normals or make extra edge loops or ... make a test scene & post it here

IDK, if it's a bug per se or something missing in the implementation or a technical limitation, since from what i've seen around different engines handles shading differently, some show no issue while others show a total mess (and user needs to correct the model)

also, by the looks of it, Max Corona seem to handle this just fine

1022
Remove all plugins, but keep only Corona - RUN test!
If it runs, then one of the plugins is halting it.
You will find out which one by putting back and running one-by-one.

1023
Tutorial: C4D | Random Cloner Texture (with project file) by Domen Dimovski

There were also Xpresso Floor Generator by Josef Bsharah but it seems gone now... hopefully he'll chime in ;)

1024
... or simply in love with reality & truth a.k.a. philosophers ;)

1025
- Artifacts on poles are working fine (no artifacts) - FIXED

- AO map + mask texture (Max distance) still seems to be bugged. Doesn't mix as it should!

- IES files are working as before (as always here).

- As for the above post: difference in lighting - sky VS environment overwrite: works fine here - with same texture both results are same (in IPR & final)

-  Visibility via Compositing tag works fine, but Material > Advanced > Visibility options still doesn't.

Exploring on...

& JOYFUL HOLIDAYS TO ALL!!!

1026
[Max] Bug Reporting / Re: Improve wireframe rendering
« on: 2017-12-22, 15:43:36 »
No changes still.
Any plans?

1027
Strange, everything works fine & lively here (w7, r18.0.41).

1028
should be specified... it's a mac issue

1029
? Maus ;) e...

1030
You can have go with Interactive Render Region (Alt+R). It also works with Corona, just not as responsive as IR in VFB.

1031
IIRC, have noticed bug was fixed on the Sky object but had no chance to test thoroughly latest build yet... basically this Topic: IR : HDRi/Sky rotation not updating correctly (temporal fix included) is still an issue?

1032
Off-Topic / Re: An Off Topic- How is this done?
« on: 2017-12-12, 23:06:00 »
- Colimo
- Colorway
- or manually multipasses/cryptomatte to composite, make player in browser

other soft that can also be exploited for making web based 2D configurator/compositor
- blend4web (blender addon)
- armory (blender addon)
- unreal
- unity
...

1033
Gallery / Re: Osebergskipet
« on: 2017-12-11, 22:54:17 »
... yet now you made me sure it's a fable, spectacular illusion...
"with wars come kings, with kings come wars"
so many tools, so much effort... any breakdown?

great work

ps
agree on too many 'shots', didn't look at them all (for galleries, am more of an up to 5 at most)

i'll be back ;)

1034
General CG Discussion / Re: Why is Redshift so popular?
« on: 2017-12-11, 22:47:34 »
i see... it's mainly because of maya :p

1035
Gallery / Re: Beautiful house in the middle of the forest.
« on: 2017-12-11, 22:46:18 »
oh... a prison... khmm :p

keep it ;) up

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