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Messages - aaouviz

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1
Gallery / Re: House on the Railtrack
« on: 2021-01-19, 14:31:57 »
Great work guys. Well done!

2
General CG Discussion / Re: Panning style in 3DSmax 2021
« on: 2021-01-12, 14:20:09 »
I'm afraid this is a 3ds Max feature, similar to zoom working differently depending on where your cursor is, and we can't make anything about it. If you need precise control over panning, you can try using the 2D pan zoom mode (which is also supported by Corona's IR). Maybe other users will have better tips.

Hi Maru,

Thanks for the reply. Yes, sorry, I should have noted that of course I'm not expecting any feedback from devs, just the general 3dsmax community (hence my posting in 'General CG Discussion').

Thanks Clemens, I'll give that a try...!

3
General CG Discussion / Panning style in 3DSmax 2021
« on: 2021-01-12, 08:50:07 »
Just wondering if anyone knows how to disable what seems to be a new (or reset) viewport panning option in 3DS max 2021.

If I click with middle mouse button while hovering over a (close) object, the panning moves as expected. If I have my mouse in blank space, the panning is very sensitive and hard to control.

See video attached, for further explanation. Thanks!

4
[Max] I need help! / Re: Phoenix FD Wetmap
« on: 2021-01-06, 12:15:31 »
Works flawlessly! Thanks.

I simply plugged the Particle Texture Map into a corona mix, made one texture a bit darker and voila!


5
[Max] I need help! / Re: Phoenix FD Wetmap
« on: 2021-01-06, 11:19:18 »
Ah! Very sneaky! That's a new one for me... many thanks. I'll report back how I go. Cheers

6
[Max] I need help! / Re: Phoenix FD Wetmap
« on: 2021-01-06, 10:04:30 »
Thanks, I saw this info from you in an older thread.... what I can't actually figure out is how to find that Particle Texture Map? Sorry!

7
A quickie: does it work?

Does corona somehow utilize the Phoenix FD Wetmap... if so, how?

8
Gallery / Re: Welcome to the jungle
« on: 2020-12-30, 10:07:53 »
Iryna, saw these on Instagram and was completely blown away... once again you've done an amazing job, well done!

9
Gallery / Re: Rice Pads
« on: 2020-12-28, 10:03:02 »
Damn, that's actually amazing. Well done! And thanks for showing the model shots too

10
Gallery / Re: Blue House
« on: 2020-12-28, 10:00:46 »
Nice images.

I'm guessing a lot of this is photoshop?

Can you share clay renders?

11
Started using 7 yesterday, liking it so far! Looking forward to a tutorial/explanation on the new PBR materials.

Not sure if this is a bug or not (I noticed it in Corona 6 too): When I update the camera tone mapping settings while running IR, the IR updates. This shouldn't happen, right? I'm 99% sure that in previous versions of Corona when I changed these settings the IR remained steady (for lack of better word) but the camera tone mapping updated, of course. But right now when I change Highlight Compression (for example, or any of the other tone mapping settings) the entire render resets.

Is this understandable?

12
Title says it all really. Using Max 2020, most recent daily of Corona 7.

I apply a displacement to a material (both legacy and PBR) and it works fine. If I apply a CoronaDisplacementMod onto the object the displace refuses to work. Should be easy to replicate if this is indeed a bug and I'm not doing something wrong...?

13
Gallery / Re: Balvinland
« on: 2020-12-16, 10:00:53 »
Damn dude. This is just splendid work.

You make it look easy, when I know it's anything but.

Almost flawless, extremely beautiful and perfectly animated.

Well done.

14
Gallery / Re: MANDO
« on: 2020-12-11, 08:50:07 »
Very nice work. Cinematic feel is perfect. Well done. Love the droid on the ground

15
Gallery / Re: Virtual Dream Bike Build
« on: 2020-12-10, 08:14:40 »
Excellent. Well done. I had been following closely your progress in the other thread... thrilled to see the final results here today.

Again, well done :)

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