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Messages - runx

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1
Any news concerning the broken OSX Build?

thx runx

2
Confirm!
Broken

3
[C4D] Daily Builds / V12 Update 1/2 in the 13 Daily section
« on: 2025-04-29, 12:41:29 »
Why is the V12 Update 1/2 in the 13 Daily section?

Is this a more advanced or later Build than the latest 13 Daily?

thx

4
[C4D] Bug Reporting / Re: VFB 2 /
« on: 2025-03-21, 10:05:06 »
Mac OS Sequoia / latest Daily

The VFB 2 is quirky since its beginning.

Especially the IR Button. Go - Stop  - Go to quickly pushed causes often a ‘ The Renderer is in work - Do you want …' window. What results in
closing C4d when you realize that in advance. Or
Force Quit!
( You can’t get the Renderer to work again)

Window Resizing is also a threat.

5
[C4D] Bug Reporting / VFB 2 /
« on: 2025-03-20, 16:29:35 »
Maybe  its a Mac thing .. or not

The VFB 2 is in this form unusable for Pro-work.
Changing the window size or clicking the buttons too quickly one after the other constantly crashes the programm.
Everthing feels laggy.

The legacy VFB is rock solid !

C4d 2024.2 / Mac / 13 Daily

6
No problems so far!

7
On a Mac it occurs that when updating Cosmos the process gets stuck.
But in the background the installer was downloaded and mounted as a .dmg drive.
Look for that and rerun the installer.

8
what happens when one is already on the latest Daily?

9
Gallery / Re: Nissen hut conversion: Bedroom and Ensuite
« on: 2024-12-16, 11:00:43 »
May I ask which one?

10
[C4D] Daily Builds / Edge Trimming broken / Scatter
« on: 2024-11-05, 09:16:23 »
It seems that Edge Trimming is broken when ticked on , so that the VFB Renderer hangs immediately.
( works in Viewport rendering)

/ C4d 2024 / Mac Ultra

11
[C4D] Daily Builds / Re: Saving CXR from reder queue
« on: 2024-11-03, 14:40:30 »
>
https://forum.corona-renderer.com/index.php?topic=43829.0

a workaround for the moment:

( c4d-render settings : save to cxr.)
enable autosave in the c4d corona settings and and switch the amount of copies to the amount of takes you have! ( images kept on render end )
Volia! in your autosave-folder you will find the cxr.-take renders.

12
[C4D] Daily Builds / Re: cxr-batch rendering
« on: 2024-11-01, 16:12:09 »
Follow up:
The Base Take Render is Cxr
The following ones not

13
[C4D] Daily Builds / Re: cxr-batch rendering
« on: 2024-11-01, 16:08:31 »
It is all about batch rendering.
A single render saves ok automatically when cxr. is defined in
the c4d save-settings.

But if you have Takes and go
Via Render Manager ( save all takes) the files save as
Cxr. as they are ready but the error message kicks in that they
Are only Open-Exrs. What they are.

14
[C4D] Daily Builds / Re: cxr-batch rendering
« on: 2024-11-01, 14:59:24 »
When you open these cxr. files in Corona Image editor you will see that LightMix is not available for instance.
the Error an Massages Tab says:
'Saving image in CXR format can only be done for current render, the image will be stored in simple OpenEXR image format.'

Loading the cxr. in the VFB History does also not work.

15
[C4D] Daily Builds / Re: cxr-batch rendering
« on: 2024-11-01, 13:50:30 »
When rendering out all takes with the Render Manager the files do save as cxr. but are only exr in the end. Reopening them in the Corona App is possible without the additional cxr. Information. ?

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