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[C4D] I need help! / I'm getting NaN warnings and strange light behaviour
« on: 2024-08-22, 07:25:18 »
Hi,
I working on an interior animation project.
I have very strange light behavior with some of my lights - I have some rectangle lights that produces much higher amount of noise than other lights. As you can see in the 3 pics attached, when I move the light I'm getting high noise in the light area. When I change the directionality percentage of the light, the cone of noise I'm getting also changes. This happens with many lights in the scene (But not all). It happens also when I use Override mtl in the settings, so it's not a material issue. I'm having this issue in corona 12(hotfix 1) and also in corona 11. Notice that the high noise levels are seen in areas that are not lit by the light (Because its behind a solid object) but are inside the light cone. I've tried copy everything to a new scene but it didn't help. I also tried to use all GI solvers. This issue is causing very high render times (6 hours per frame instead of about 40-60 minuets as i'm used to get for this resolution & noise level in interior projects with my AMD Ryzen 7950X3D).
Another problem I have with this scene is that when I use corona 12 (hotfix1) in C4d 2024 I sometimes get Nans warnings and C4d crushes after a few frames. When using Corona 12 with C4d R24 I don't have crushes but also have Nan warnings sometimes. When using Corona 11 on this scene I have no crushes and no NaN warnings no matter what C4d version I use.
I've opened a ticket about this issue and sent the project file, but in case anyone here has an idea why this is happaning, dont be shy
I working on an interior animation project.
I have very strange light behavior with some of my lights - I have some rectangle lights that produces much higher amount of noise than other lights. As you can see in the 3 pics attached, when I move the light I'm getting high noise in the light area. When I change the directionality percentage of the light, the cone of noise I'm getting also changes. This happens with many lights in the scene (But not all). It happens also when I use Override mtl in the settings, so it's not a material issue. I'm having this issue in corona 12(hotfix 1) and also in corona 11. Notice that the high noise levels are seen in areas that are not lit by the light (Because its behind a solid object) but are inside the light cone. I've tried copy everything to a new scene but it didn't help. I also tried to use all GI solvers. This issue is causing very high render times (6 hours per frame instead of about 40-60 minuets as i'm used to get for this resolution & noise level in interior projects with my AMD Ryzen 7950X3D).
Another problem I have with this scene is that when I use corona 12 (hotfix1) in C4d 2024 I sometimes get Nans warnings and C4d crushes after a few frames. When using Corona 12 with C4d R24 I don't have crushes but also have Nan warnings sometimes. When using Corona 11 on this scene I have no crushes and no NaN warnings no matter what C4d version I use.
I've opened a ticket about this issue and sent the project file, but in case anyone here has an idea why this is happaning, dont be shy