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Messages - plasticmonster81

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1
I`ve had this issue since Corona v 10 and its frustrating that not Chaos nor Autodesk does anything about it. Just switch to Slate editor, it doesn`t crash there, but I hate the slate editor and it`s frustrating to work, copy, paste materials and maps in there, cant drag things from diffuse map to reflection or bump, you have to connect it and then you get a jumbled mess of wires and tabs. Jeez.
I`m not sure why compact material editor does this but it`s troubling that they can`t solve it. It crashed when trying to load a corona brick material and a black metal material in a multi-map. Not rocket science yet it crashes max. Luckily it saves a recovery file.

2
Did anyone solve this issue or is this just ongoing since the last version? I have to use slate material editor mode so it doesn`t crash. As soon as I revert back to the basic material editor, MAX crashes when loading a random simple mat. Regardless if its a Corona material or any other. It happens randomly with random materials. It was happening in version 11 but 12 has it too. It`s really frustrating and I hate the slate editor. I have latest Corona, latest drivers. If there`s a solution or it is solved, would be nice to have it posted on the forums too and not just asking to create a ticket. Thanks! I guess from many other users too.

3
So im not the only one, using Max 2022, corona 12 and I get soooo many material editor crashes. Resetting mat editor, crash. Scrolling through mat editor, crash. Yesterday I picked a simple corona mat from an object, crash. Resetting ENU wont fix it. Reinstalling Corona doesn`t fix it. Im starting to think there`s a big compatibility bug with the default physical material and or built in Arnold. Most times mat edit crashes on an empty scene (but Corona is default renderer always)
So I am stumped. Hope they fix this in R13 because frankly it`s a mess and I have autosave on for every 5 minutes (which is annoying on 2-3 gb scenes) hope someone comes up with a solution. Cheers

4
Corona high quality denoiser. CPU not overclocked and not overheating. Never did.
If I hit cancel before the denoise finishes, then it doesn`t crash.

Thanks for clarifying, is it possible to share an archive of your scene with us to investigate if it's scene related?

Hi, no. It happens with every scene. Plus our scenes are under NDA, can`t be shared. Sorry. As I said, Corona 8 is stable....until it finishes denoising and starts "cleaning up" it crashes at that last phase after denoising and cleaning up the whatevers after rendering.

5
Is Bloom & Glare enabled by any chance?

No its not.

6
Corona high quality denoiser. CPU not overclocked and not overheating. Never did.
If I hit cancel before the denoise finishes, then it doesn`t crash.

7
Hi everyone,
My problem started after installing Corona 8. Everytime after a render is finished and the denoiser gets to the final step, max crashes. I can still save the images from Corona VFB and also it saves a recovery file but its annoying to start max and reload the scene everytime after a render.
Any thoughts on this? Im using 64 gb ram, have at least 500 GB cache and a Ryzen 9. No dump file though.

Thanks a bunch

8
Wow...love the fact that they bump up the monthly price to 40EUR from 25EUR and ONLY DISCOUNT 10 EUR on a yearly 290 EUR subscription....where is that fair???
So if I pay monthly for 1 year I pay 180 EUR EXTRA than what I am paying now.....but only save 10 EUR if I pay yearly?
I don`t see how that is good for us customers? You guys really need to rethink your pricing. Don`t go down the Vray route....lot of us switched because Vray is overpriced.

Cheers

9
Happens with mine too! Instantly closes everything, no dump, no autosave and just disappears.
Any solution so far?

10
Sorry, yes its version 6 Hotfix 1. There is NO minidump. Everything just disappears, no warning, no autosave, no error message.

11
Hi everyone, this week MAX 2018 and the latest Corona renderer started doing this weird thing that it didn`t do before.
After I render a couple images and let it denoise, after the 6th or 7th render after the 3/3 denoise pass, corona just kicks the bucket and MAX crashes, NO warning, NO autosave, NO backup, not even an error message. It just disappears.   
Im guessing memory issue, but with 64gb ram and 100GB cache space its a bit weird. And why didn`t it do it before? I rendered bigger scenes that took longer without a hitch.
It started on the weekend and it is driving me insane. Im back to saving before rendering again.

Any hotfix coming out? Or anyone experience this issue? Before it crashed on reseting max and opening a new scene OR when i saved a scene and opened another one.  But then it gave error.
Now nothing. Just poof....vanishes.

12
The ability to select denoise mode on materials with bump map, right now I have to use a paid plugin denoiser in ADOBE PREMIERE to get rid of the noise corona cant get rid
of with the built in denoiser no matter how high I push the settings.
Please fix this as sometimes in archviz we need to use quick turnarounds and denoiser is perfect for this but this problem with some parts denoise and are nice and smooth, some other parts are noisy as heck. Please add this possibility to choose to denoise materials with normals and bump maps enabled no matter what. We will deal with it in Photoshop.
Thanks

13
Would really like the ability to turn on and off shadow and illumination per object like Vray lights. I had to rerender a scene 3 times to fake a shadow on a product shot, whereas I could`ve just excluded one light from casting shadow, the other from illumination and problem solved.
Thanks

14
Nobody has a thought? Anyone come across the same thing? I can`t send scene, NDA bound sorry.

15
and it points to this:

0:000> lmvm ParamBlk2
Browse full module list
start             end                 module name
00007ff8`e4da0000 00007ff8`e4ea8000   ParamBlk2   (export symbols)       ParamBlk2.dll
    Loaded symbol image file: ParamBlk2.dll
    Mapped memory image file: G:\3DSMAX2018\3ds Max 2018\ParamBlk2.dll
    Image path: G:\3DSMAX2018\3ds Max 2018\ParamBlk2.dll
    Image name: ParamBlk2.dll
    Browse all global symbols  functions  data
    Timestamp:        Tue Feb 28 03:29:52 2017 (58B4E0A0)
    CheckSum:         0010A18F
    ImageSize:        00108000
    File version:     20.0.0.966
    Product version:  20.0.0.966
    File flags:       0 (Mask 3F)
    File OS:          40004 NT Win32
    File type:        1.0 App
    File date:        00000000.00000000
    Translations:     0409.04b0
    Information from resource tables:
        CompanyName:      Autodesk, Inc.
        ProductName:      3ds Max
        InternalName:     MAXScrpt
        OriginalFilename: MAXScrpt.dlu
        ProductVersion:   20.0.0.966
        FileVersion:      20.0.0.966
        FileDescription:  Scripter utility (core plugin)
        LegalCopyright:   © 2016 Autodesk, Inc. All rights reserved.
        Comments:         

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