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Messages - Polymax

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46
[Max] Resolved Bugs / Re: 09/0/2041 bug with reflections
« on: 2014-09-10, 12:30:13 »
Not sure if bug. Could be new behaviour of low glossiness materials.

p.s. where did you get that time machine? ;]

Glossy = 1.

47
[Max] Resolved Bugs / 09/0/2041 bug with reflections
« on: 2014-09-10, 11:17:57 »
09/0/2041 bug with reflections.
This build clipping the reflections.
Comparisons here:
https://www.dropbox.com/sh/eqbxrbz0tf1yq3z/AACJ86SFSHpquiJsaqFu5Q7ia?dl=0

48
News / Re: Sample interior scene
« on: 2014-09-09, 11:14:09 »
Build timestamp: Aug  6 2014 - working fine, only 09/07 - have a bug with SecGI(but! working fine with HDRI lighting).
https://www.dropbox.com/sh/g4qz1fh98mycjg6/AADYLXbvXE6w6trSU2lSPnaga?dl=0

Testing: same scene ("max" edition) in all versions, no reset, no change any parameters

49
[Max] Daily Builds / Re: Daily builds
« on: 2014-09-04, 12:14:51 »
My too please :)
Mviz@rambler.ru

50
A7/A7.1/ DB06082014 CoronaConstant (CoronaLight without emmiting) is not reflected.
Conditions:
1. Directly reflect (not through glass(refractions objects)
2. Use Corona Sky in env.slot with default intensity

51
Gallery / Re: Luitpold hall
« on: 2014-08-15, 10:51:01 »
What's this?
Very bad! must be removed from gallery!

52
Gallery / Re: Adanmq Gallery
« on: 2014-08-06, 10:50:28 »
Very cool work!

53
Cool! Obviously, can you share the "secrets"? Or, better, the scene?
I send the scene via PM.

54
15 min and this



After 30 min you will get noise free image.

55
Can you post scene with bed(or send to my via PM)? I will try setup the animation with less rendertime and noise. And in my practice - tent filter not good idea for animation.

56
Do you use portals?
And why PT+TP? HD Cache works fine for fly-through animation.
And try set image filter (in VFB rollout of render setup) to "none"
And maybe set random seed (sampler) in develop.rollout to zero (static pattern).

57

I think the same pattern. With textures need a little more time to reduce noise.

58
Gallery / Re: Grapes SSS remake
« on: 2014-07-30, 11:27:11 »
how much is a kilogram)?

59
not bad :) thanx Ondra and team!

Polymax, nice render! But can we talk about rendering time? Why is it so high? And the noise is too much IMO.


Thanx! About render time and noise - i don't know maybe refraction glossy give this result...
Yes, if use translucency instead refraction then speed up to 2 and more times. But this effect sss can not be achieved with trans..

60
not bad :) thanx Ondra and team!

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