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[C4D] General Discussion / Issue with File Linking in Cinema 4D & Corona Renderer (Remote Team Workflow)
« Last post by TMD on Yesterday at 13:58:52 »Hi everyone,
We’re facing a challenge with file linking in Cinema 4D & Corona Renderer while working remotely across multiple workstations. Our assets are stored on Google Drive, but we’re struggling with inconsistent file paths when opening scenes on different machines.
The Problem:
When a scene is created on one computer (e.g., PC A), it cannot find assets when opened on another computer (e.g., PC B) because the file paths differ.
Example of Different Paths:
PC A: Google Drive is installed on G:\, so the asset path is:
G:\Shared Drives\03_Projects\C4D\04_Chaos Cosmos\Packages\3D_Models\Vegetation\Paper_Birch_002_Spring_eab24e7f\eab24e7f_3dh_Paper_Birch_002_Spring.vrmesh
PC B: Google Drive is installed on E:\, so the asset path is:
E:\Google Drive\Shared Drives\03_Projects\C4D\04_Chaos Cosmos\Packages\3D_Models\Vegetation\Paper_Birch_002_Spring_eab24e7f\eab24e7f_3dh_Paper_Birch_002_Spring.vrmesh
The Question:
How can we standardise asset paths so the scene works across all computers without requiring manual relinking each time?
We’re particularly interested in how other remote teams have tackled this issue. What approaches have worked best for you? Are there any software- or hardware-based solutions you’ve found effective in ensuring seamless file access across multiple workstations?
Our current team consists of three people, with a planned expansion to five this year. We’re looking for a scalable solution that will prevent asset-linking issues as our team grows.
Any insights would be greatly appreciated!
Thanks in advance!
We’re facing a challenge with file linking in Cinema 4D & Corona Renderer while working remotely across multiple workstations. Our assets are stored on Google Drive, but we’re struggling with inconsistent file paths when opening scenes on different machines.
The Problem:
When a scene is created on one computer (e.g., PC A), it cannot find assets when opened on another computer (e.g., PC B) because the file paths differ.
Example of Different Paths:
PC A: Google Drive is installed on G:\, so the asset path is:
G:\Shared Drives\03_Projects\C4D\04_Chaos Cosmos\Packages\3D_Models\Vegetation\Paper_Birch_002_Spring_eab24e7f\eab24e7f_3dh_Paper_Birch_002_Spring.vrmesh
PC B: Google Drive is installed on E:\, so the asset path is:
E:\Google Drive\Shared Drives\03_Projects\C4D\04_Chaos Cosmos\Packages\3D_Models\Vegetation\Paper_Birch_002_Spring_eab24e7f\eab24e7f_3dh_Paper_Birch_002_Spring.vrmesh
The Question:
How can we standardise asset paths so the scene works across all computers without requiring manual relinking each time?
We’re particularly interested in how other remote teams have tackled this issue. What approaches have worked best for you? Are there any software- or hardware-based solutions you’ve found effective in ensuring seamless file access across multiple workstations?
Our current team consists of three people, with a planned expansion to five this year. We’re looking for a scalable solution that will prevent asset-linking issues as our team grows.
Any insights would be greatly appreciated!
Thanks in advance!