Recent Posts

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21
[Max] I need help! / Re: Black painted metal material
« Last post by romullus on Yesterday at 10:39:32 »
If surface is coated with opaque layer of paint or varnish, the material should be treated as non-metallic. It doesn't matter what's underneath it, as far as we aware there could be anything, or even nothing at all, generally it doesn't impact top surface properties.
22
ForestIvy (Forest 9) is a game changer for the projects you need custom vine plants. I don't think Scatter offers the depth of options that Forest gives you, but that could be me as I haven't used Scatter in a while. Surely you may not need all those options half the time, but I always start with creating Forest objects in case I need them down the road.
23
[C4D] I need help! / Re: TEAM RENDERING ISSUE - PLEASE HELP!
« Last post by wardy_mk on Yesterday at 09:58:29 »
Hi. Sorry for the late reply.
Attached is my corona version.
This error will happen with even the most simple scene. A cube on a plan with an HRDI and it'll error out.
Any ideas?
24
Work in Progress/Tests / Re: dubcats secret little hideout
« Last post by brr on Yesterday at 09:56:45 »
Does anybody know what happened to Dubcat? He hasn’t been here for years. His website is also offline :-/
25
[C4D] I need help! / Scene parsing time extremely long
« Last post by areadesign on Yesterday at 09:42:15 »
Hello,

I have a issue when starting rendering, the parsing time has become extremely long (about 1hour).

This for a very simple scene (2000px X 1000px) and only simple objects.

Do you have any

C4 d23 - Corona 12

26
In our studio, we have FP preset library with custom made presets for grass, bushes, trees, people etc. So moving to Chaos Scatter would be a hassle.

On the other hand, 90% of the time we only use the basic functions of FP and on very rare occasions do we turn to effects or other specific parts of FP. So in reality, most of it could definitely be achieved in Chaos Scatter. But a few times that I have tried I missed a few key functions from FP and so I switched back again.

Interesting to hear what others think.
27
Work in Progress/Tests / Re: dubcats secret little hideout
« Last post by WAcky on Yesterday at 08:40:41 »
I remember you did a thread on virtual colour checkers.
How would that work with ACES Emulation?
Would you apply aces settings and your LUT and then use the output in lightroom to calibrate?
Colour management is all very new to me but its infinitely fascinating to get into the process of making sure my work output is accurate.

Hey!

I would capture a color checker passport at your current light intensity. Generate a camera profile. If your profile has a contrast curve, open it in 3DLUTCreator and remove it. This should give you a calibrated color and linear camera profile.
When you have a calibrated profile. The only thing you should care about is linear values. When it comes to real world albedos, we talk in linear %. If I tell you the brightest common paint is 94%, you should be able to input that value into "Value" in Corona Picker. But that is not how Corona Picker is working right now. So you have to convert 94% to sRGB. If you are thinking, why the hell do we have to gamma correct a linear value only to get a linear value, ask the Corona devs, it blows my mind every day. 94% is 97.2% sRGB, so this is the max real world scanned common paint value.

Another problem we have with the current Corona Picker is that the darkest common paint is "Jet Black" and it's 14,14,16 sRGB. Try to input these values into Corona Picker. You end up with 0,0,24 sRGB. This is a common problem when we try to sample real world values for products, the sRGB values might jump 10 sRGB. I'm using Vrays color map to fix this, because it let me adjust values separately with float values.


-----------------------------------------------------------------------------------------------------------------------
edit:

I haven't had much time to complete the last few guides on my site. But I want to share paint values with you guys as soon as possible, so I have remove all the unfinished stuff from the site.
I've only had time to add the 2019 Color Chart paints to the page, but have about 1 gazillion paints ready.
If you have a paint value, and are wondering how it would look with LRV and - IOR. Just post the values here, and I'll add them to the page when I get time.

https://dubcatshideout.com/

How do you generate your profile?
Ive tried lightroom but it wont open exr and colour passport wont run on non raw formats.
3DLUT creator gives some really horrible results with the passport.

Is there any way you could give a slightly more in depth explanation of using it?
In terms of VFB setup, export format, and process to generate your DNT/LUT?

I still really want to know the correct workflow for this...
28
Just wondering if people are starting to ditch Forest Pack in favour of Chaos Scatter?

I've not used Chaos Scatter as yet, but am keen to hear other's thoughts...

Cheers,
Luke.
29
Gallery / Boutique Hotel in Montenegro
« Last post by Dyrk Studio on Yesterday at 06:13:15 »
Hey guys!

Wanted to share my work with all the Corona Comunity.

Have a great day!

My Instagram is Dyrk Studio, if you want to see more.
30
[Max] Bug Reporting / Loading CoronaBitmap Sequence
« Last post by dfcorona on Yesterday at 00:24:16 »
Can corona not load sequences into Corona Bitmap? I tried loading a .exr Sequence for Vector displacement but it doesn't load, just gives error.

Could not load texture file:
Reason: Texture source's content type not specified
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