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Messages - maru

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10906
The lights still have very sharp edges. Have you tried this solution?
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515615
(it should work similar in C4D)

10907
[Max] I need help! / Re: Corona Lights Constraint Fail
« on: 2015-07-14, 17:56:44 »
Maybe you could recreate this behaviour in a different scene, for example with some simple objects.

10908
[Max] I need help! / Re: Include/Exclude Shadow casting
« on: 2015-07-14, 16:20:04 »
I think this is possible with standard Max lights as they are supported.

10909
Well, do you need rayswitch for them?

10910
[Max] I need help! / Re: Corona Lights Constraint Fail
« on: 2015-07-14, 16:16:43 »
Sorry but this is an extremely vague report. More details, please. I just linked a Corona light to a dummy, then linked the dummy to an animated object and everything is fine. How did you rig all the objects together? Please attach at least screenshots, and the whole scene would be best.

If you have some rotating objects in your scene, then maybe you are experiencing this?

10911
Gallery / Re: Summer mood
« on: 2015-07-14, 12:56:04 »
It was about 12h for 356 pases on my i7 3930K somwhere around 56-59k saples\s i think it was because of opacity on those trees.
Not sure but I would suspect there is some error in scene setup. Are you using displacement heavily here? Maybe this would be a nice scene to test 1.2 with its displacement improvements once it's out. :)

Anyway, can't wait to see this evolve!


10912
[Max] I need help! / Re: Include/Exclude Shadow casting
« on: 2015-07-14, 12:52:16 »
I think this would be too much black magic for Corona. Here is a solution that might help:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516723

10913
Gallery / Re: Summer mood
« on: 2015-07-14, 11:11:11 »
I agree with Rawa, more vegetation + the guy looks huge, or the door is small, and also what really distracted me is that the flying curtain is "pointing" towards the center of the image, I think it would look much better if it was mirrored, but I may be wrong. I like the overall mood and color contrast. It looks like a shot from a thriller when something bad is about to happen. ;) Maybe a little more free space to the left would be nice.

And it was a big mistake to place it for render only on one pc -_-
Why is that? Was the rendering slow? It doesn't look like a heavy scene.

10914
[Max] I need help! / Re: Mapping & Textures in viewport
« on: 2015-07-13, 17:39:01 »
ok, I thought so :)

You have to go to your bitmap node and enable it here:

10915
and guess what it says ;)

10916
[Max] I need help! / Re: Mapping & Textures in viewport
« on: 2015-07-13, 16:33:16 »
Can you show screenshots where the maps that are not displayed are plugged, and how you are trying to enable textures in viewport (which button)?

10917
I am not sure, but I think leaving "direct visibility" empty for rayswitch material is what you are seeking.

"Render selected" is another thing, it was already requested multiple times and will be implemented eventually.

10918
[Max] I need help! / Re: 3D CGI Interactive Product Viewer
« on: 2015-07-13, 11:50:23 »
As you said, there are probably lots of applications like this, I cannot suggest you any of them as I have never tried any, but I just wanted to understand if you are referring to applications that require multiple renders/photos and create a preview that can be rotated based on this (you could use Corona then), or the ones that display a 3d model - like the one you linked (you wouldn't need Corona for this)?

10919
[Max] I need help! / Re: render elements through glass
« on: 2015-07-13, 11:33:20 »
Which specific render elements do you mean? You can exclude glass objects from masks if this helps, but there may be problems if the object behind the glass is distorted by refraction.

10920
[Max] I need help! / Re: Corona Sun- Only shadows.
« on: 2015-07-11, 16:59:34 »
Maybe I am getting something wrong, but how do you imagine shadows without light? :D

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