2024-05-13, 09:20:19
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Daily Builds
1.7 Daily Builds Changelog
Print
Pages:
1
2
[
3
]
All
Author
Topic: 1.7 Daily Builds Changelog (Read 25666 times)
2017-10-05, 00:44:37
Reply #30
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: 1.7 Daily Builds Changelog
1.7 RC6 is out!
Material Library browser root category is now expanded when the window is launched for the first time
Selected category in Material Library is now preserved while changing filters or marking materials as favorite or not favorite.
Added Corona Camera tooltips
Added option to clear node in Corona Camera focus node slot (right click menu)
Fixed crash with Corona Bitmap, when empty bitmap was being displayed in viewport
Optimized the new direct light sampler inter-thread communication - this should benefit mostly machines with high number of cores
Fixed freezing of some controls in Corona Camera
fixed crash when saving render element as cxr to invalid path
Fixed camera cone sometimes not shown when camera itself is out of view
Fixed loading OutputTex from Corona 1.6 with positive saturation (we had to compensate for saturation being 3 times stronger now than it was in 1.6)
«
Last Edit: 2017-10-05, 00:48:03 by Ondra
»
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2017-10-05, 22:32:36
Reply #31
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: 1.7 Daily Builds Changelog
RC7. At this moment we are just waiting for the rounded edges, and some last direct light solver fixes
Corona 1.7 scenes can now be opened in 1.6
Fixed crash with extremely uneven scene dimensions (100 000 x 100 000 x 1 meter)
Set camera motion blur duration to 0.5 frames, previously was 1 frame
Improved some tooltip wording, added tooltip to skin mtl SSS mode
Fixed crash when scene load failed
Corona Camera: some properties (targetted, include/exclude list) are no longer taken from last camera when creating new one
Corona Camera is now drawn with different icons for panoramatic projections
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2017-10-10, 23:28:29
Reply #32
Ryuu
Former Corona Team Member
Active Users
Posts: 654
Michal
Re: 1.7 Daily Builds Changelog
RC8
Turned off flipping green in normal maps of some fabric and leather materials in Material Library (material data will be redownloaded).
Fixed blurring/sharpening creating offset in masks -
https://corona-renderer.com/bugs/view.php?id=2838
Fixed warning about MSI being spammed in DR log
Fixed interactive not updating when map is plugged/unplugged to another map. Note that this is revert of another bugfix from 1.7 dailies - so navigating slate editor will now again cause random interactive restarts like in 1.6)
Added old rounded edges mode (properly rounding across different meshes) back.
Logged
Private uploader
|
In case of crash, please send minidump.
2017-10-18, 22:33:39
Reply #33
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: 1.7 Daily Builds Changelog
RC9 is out
Fixed crash after few hours of rendering in some special cases when using the new direct light solver
Fixed excessive memory usage and some cases of bad performance of the new direct light solver
Fixed bias sometimes caused by the new direct light solver in media
Made the new direct light solver optional and off by default (there is switch in performance settings) to prevent problems in scenes with nonphysical fakes and transparent lights that we cannot fix now. We will fix these problems for the 1.8 release, and the solver will be always enabled
Fixed standalone exports of dispersion
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2017-10-20, 20:50:22
Reply #34
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: 1.7 Daily Builds Changelog
RC10: I am hoping this is the last one ;)
Improved naming of corona texture slots in slate editor
Fixed excessive noise in some scenes
Small UI Tweaks
Fixed IR restarts and CPU usage when corona camera is selected in viewport
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2017-10-24, 10:35:42
Reply #35
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: 1.7 Daily Builds Changelog
last bugfixes, to be released as 1.7 today
Fixed CoronaCamera target moving along with the camera
Fixed crash in Corona Scatter when clicking "Convert to max geometry"
Minor UI tweaks (alignment)
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
Print
Pages:
1
2
[
3
]
All
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Daily Builds
1.7 Daily Builds Changelog