Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BigAl3D

Pages: 1 2 [3] 4 5 ... 64
31
[C4D] General Discussion / Re: Speed of different Versions
« on: 2025-01-21, 22:08:00 »
I too have had this question about the actual render engine being improved, speed-wise. Previously, when 3D apps were updated, they'd always show you have the engine has been optimized to give a 20% speed boost or something like that. This meant on your existing system, you should see a speed improvement, but I have never seen Corona announce that the engine's speed has been improved, just new and improved features. I'm not complaining about Corona as I do love it, but it would be nice to hear the v12 engine is 15% faster than v11. Having said that, there is never a good reason not to be running the newest version of Corona. You are paying for it, why not use it?

As far as render farms go, you need to check with each one to see who can render Corona and up to which version. You also need to think about any plugins you need for output. I haven't used a farm with Corona, but there are many out there. Here is a link from their site.

https://www.chaos.com/render-farms?product=chaos-corona&country=



32
I know this is an old post, but since I'm not good with UV mapping, whenever I hit a wall like this, I just go back to the simple Cubic projection and it seems to work well and I can more easily adjust things. What are the downsides to using Cubic with Scanned materials? Mostly the car paints with flakes.

33
@Jac.obj, not sure what's going on with your install, but a simple solution would be to download the Corona installer, whatever version you're using, and run it. It will replace all that stuff and, as I mentioned previously, when Cosmos comes back online, it will see what assets you have downloaded and all will be well. Too bad this is a constant issue now. Any time I see Cosmos pop up with an update "It will only take a few seconds", I don't click those anymore unless it implies a major update. Those few seconds turn into never ending ball spinning.

34
[C4D] General Discussion / Re: Chaos Academy
« on: 2025-01-08, 21:43:36 »
Thank for that info Tom. Those look great. You are a gentleman and a scholar. ;-)

I probably missed the link to the Corona Acadamy.

35
[C4D] General Discussion / Re: Chaos Academy
« on: 2024-12-20, 17:11:08 »
All that is fine, but when you are a paying customer for years, it would be nice to be invited to the party. Also, I feel that Corona is underrated as a render engine in areas other than archvis. Since it can run on almost any computer, it's pretty versatile and surprisingly fast.

36
[C4D] I need help! / Re: Random flashes with Corona Sun
« on: 2024-12-18, 23:54:33 »
¡Gracias!

37
[C4D] General Discussion / Chaos Academy
« on: 2024-12-18, 18:46:59 »
Saw this in my e-mail and thought, fantastic! I'd like to spend some time learning Corona better. Nope. Not a single Corona video. Only V-Ray, Enscape, and Vantage, at least so far. You couldn't come up with even one Corona video or is that not the purpose of the Academy? Just curious. If that will not feature Corona, why send it to a Corona user? Seems pointless for me.

Now I have to watch the news to get my excitement down again.

38
[C4D] Bug Reporting / Re: Blue Screen
« on: 2024-12-17, 17:18:42 »
I'm on a Mac, but when using the the Neural Filters in Photoshop, Photo Restoration to be specific, 40% of the time it will crash by instantly shutting down my iMac Pro. I mean like I pulled the plug out of the wall. Only has happened using that filter, so I'm convinced it's software related.

Only putting that out there because if can indeed be software that can cause a system to shut down.

39
[C4D] I need help! / Re: Random flashes with Corona Sun
« on: 2024-12-17, 17:14:20 »
Which was the actual tip that worked for you?

40
[C4D] I need help! / Re: Lights and Glows in Masks
« on: 2024-12-17, 01:43:04 »
Sorry for not updating this thread, but I had to meet the deadline so I came up with a workaround. I removed those large marquee Light Objects and replaced them with Spheres and a Light Material. This got me a workable mask. I'll have to revisit this now that I'm past this deadline. Thank you for replying though. Object IDs is something I've not learned about. Also that mask technique that creates a pass with flat colors that allows for easy object selections without masks.

41
[C4D] I need help! / Re: Random flashes with Corona Sun
« on: 2024-12-17, 01:37:57 »
Ha, I was going to comment on your dilemma, then realized the link pointed to my post a while back. Too funny. In addition to using the Clamping feature, I also had some IOR settings set to astronomical numbers. That was based on an old tutorial I followed. Not sure if this is mentioned in my old thread or not. You have to be careful with the Clamp setting though. You can remove too much of the highlights if you're not careful.

I also remember something about using an HDR vs. just a Sun and Sky object. Good luck.

42
I too have wondered about this as it doesn't make sense when using the Post Effects tab. I understand some new calculations, but to start from scratch every time just doesn't seem right.

43
[C4D] I need help! / Re: Lights and Glows in Masks
« on: 2024-12-03, 17:47:07 »
I did a quick test with native C4D visible lights, Mograph and a simple plane and it works as expected so this issue is Corona or me. ha

44
[C4D] I need help! / Lights and Glows in Masks
« on: 2024-12-02, 17:23:09 »
I need a little advice. I have this animation I'm working on. This truck will roll into the shot and end like this. There are also cars on the truck. I'm trying to render the truck and cars separately so I only have to render the truck once, and I can switch out the cars as needed.

My issue is I can't get the lights or the Bloom and Glare included in the mask. As you can see more easily with the large banner and the bigger lights, they only appear where there isn't the alpha channel. I have tried so many things and can't get this to work. The lights are placed along splines via a Mograph Cloner, however, I've tried converting the Cloner to individual lights with the same result.

Any ideas what I am missing?

45
[C4D] Daily Builds / Re: Who has the Mac M4 pro or max
« on: 2024-11-12, 16:30:14 »
I don't like hearing "almost as fast as my M1 Studio Ultra." I know it's "Ultra", but three chips later should not be a competition at all.

Any chance you do my favorite old-school test, Grapes render test? That scene is in the browser. Just pure CPU rendering. Open, Render to Picture Viewer. Post render time. These new benchmarks are difficult to decipher for my brain. ha

Pages: 1 2 [3] 4 5 ... 64