Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - John_Do

Pages: [1] 2 3 ... 15
1
[C4D] Bug Reporting / Decimals in VFB's White Balance field
« on: 2025-04-17, 10:17:02 »
Hi,

Could you ditch the decimals on the white balance value in the VFB ? It's not really useful in this context and more importantly the value is truncated because of the excessive number of figures. And the width of the tool panel can't be modified.

Thanks !


2
Hi @bnji,

Thanks for your feedback, but I have the impression we're running around circles here. I know very well that Corona VFB and its integration allow for the same kind of thing, I use it everyday. The thing is Cinema native rendering tools and commands are more practical and handy in some cases, allowing me to work faster without cluttering my workspace with another window.

I know it's a matter of preference and that the function is still possible with native Corona commands, but it was working and now it doesn't, so from my point of view it's a regression. The thing is I don't know if it comes from C4D or Corona so :

- Can you fix it ?
- Will you fix it ?
- Do I have to submit a request to Maxon so they fix it on their side ?

Thanks

3
Hi Benjamin,

Thanks for the feedback, so to be clear what's your answer ? You guys can't fix it ? It's not in your reach ?
If so, would it be possible for you to create an equivalent command native to Corona ?

I'm using it quite a lot in conjunction with full screen mode and viewport render region. It's also useful in Camera 2D Mode. It's really nice to check some details in full res without having to deal with the VFB, moving/ resizing window, thus staying in the flow and focused.

4
Hey Benjamin,

Sorry I wasn't really clear in my previous message, already checked and the setting is enabled. In any case shouldn't this setting affect only the viewport shading and not the render output ?

Just tried again and although the final rendering in viewport is wrong, viewport IR gives the correct result :


5
Hi Maru,

Yes it's enabled, everything is default regarding color management on my side. I don't have a fancy monitor, just a Dell with classic sRGB coverage. Settings are identical between 2024 and 2025, yet the viewport rendering seems to lack a 2.2 gamma transform.

Just tried to switch from my custom startup scene to a blank one but the issue persists :



You guys don't have the issue ?

6
Hey Benjamin,

Every is default here, nothing has changed in my workflow from the 2024 version.



Issue occurs only in the viewport, VFB output is fine.

7
Thanks for the feedback, but I have the issue on R2025 only, 2024 is fine on my side too.

8
Am I the only one having the issue ?

9
[C4D] Bug Reporting / Clamped viewport when using OCIO
« on: 2025-03-25, 11:05:06 »
Hi,

I'm experimenting with OCIO in C4D and the VFB(2) doesn't show the correct result, like it's clamped.
To be clear it is clamped since I'm using the default view transform of C4D, but in a weird way, like a veil on top of the image that makes it dimmer :



EDIT : Even with the Raw view transform the image is clamped :


BTW the VFB doesn't show the view transform but I guess it's expected since it's managed by Cinema ?

Also I noticed that the raw values picked in the VFB are always clamped to 1,47, is there a particular reason for this ?


10
[C4D] General Discussion / Re: Node Editor Functionality
« on: 2025-03-24, 20:00:28 »
+1, in my experience it's a double edged sword that creates more problems than it solves. C4D hadn't a proper node editor when Corona introduced it's own, now it's totally mature.

11
[C4D] General Discussion / Re: C4D's VFB responsiveness
« on: 2025-03-20, 18:02:53 »
Thanks for the feedback Maru.

I've checked on both sides and subsamping is set to 3 in both softwares, but you're right I forgot to lock the resolution in Max.
It doesn't change the result though, Max remains faster and smoother when orbiting and panning ( it doesn't hang like in C4D ) :


12
I've purchased the course from The Common Point, I've not made it throught all of it yet but it's really good stuff, with a really balanced take on these new tools. I'll keep it short, here is a video overview of the course content :


13
[C4D] Bug Reporting / Gamma issue with viewport rendering
« on: 2025-03-20, 14:49:07 »
Hi,

I've just upgraded to C4D 2025.1.3 from 2024.5 and use Corona 12.1H1, but I have something like a gamma issue when rendering in the viewport compared to the VFB :



I'm not using OCIO and have reset the render settings. The problem doesn't occur with Viewport IR.
Scene is attached.

14
Hi,

I'm trying to get accustomed to the new VFB but noticed another downgrade from the previous version : it doesn't support the Tab key to change the active item in the tonemapping stack. Could you fix it ?




15
[C4D] General Discussion / C4D's VFB responsiveness
« on: 2025-03-20, 11:30:43 »
Hi,

I've always felt that the Max version is a bit snappier than the C4D one, but it's something that is a bit hard to show.
I've just noticed that it's clearly visible in the stats panel with the VFB refresh time value, on a simple lookdev scene Max is almost 4 times faster than C4D, consistently :

C4D

Max


C4D refresh times are between 22 and 30 ms, Max's between 2 (!) and 8ms.

Why is that?  And is it something the devs can adress ?

Thanks !

Pages: [1] 2 3 ... 15