Author Topic: Normal shading bug with Render Instances  (Read 27 times)

Today at 16:18:08

John_Do

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I've just stumbled upon this weird "bug", I don't know how I didn't notice it sooner.

The 3d model of the wall is from Quixel, no displacement, just a normal map.

IR - Instance : correct result


IR - Render Instance : weird shading


Prod - Render Instance : weird shading, like a blend between both results.


Another example



Corona 12.2 hotfix
Cinema 4d 2025.2.1
« Last Edit: Today at 17:02:12 by John_Do »