Author Topic: Triplanar doesn't work in bump channel if the mesh has no UVW coordinates  (Read 129 times)

2025-06-04, 11:10:54

John_Do

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Hello,

I think it's a long standing issue which still is present in the latest version. It only affect the bump channel.

It happens if the object has no UVW Tag or if the mesh components aren't properly unwrapped / have no UV coordinates. Projector shader doesn't work too.
The workaround is to unwrap properly the mesh or to choose another projection.

Corona 12 update 2 hotfix 1
Cinema 4D 2025.2.1

2025-06-11, 13:39:25
Reply #1

Avi

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Hi, I am unable to repro this on my side. Is it possible for you to attach a scene with some basic steps which I can follow to reproduce this issue? On my end, it is working fine. Maybe i am missing some important step. Let me know.
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