Why is it resolved ? Because it solved single case ?
It's faster, but not even close as fast as 7.2, which I just ugpraded to latest build. I attach screenshot on what happens in freshly opened (No geometry at all), scene. 50 second freeze became 20 second freeze. 7.2 did it under one second.
The materials themselves do provide feedback much faster, without such noticeable delay, but I wouldn't call it ideal.
I would much rather this to keep as consistent existing thread.
I was able to reproduce the slowness on 3 different 4930k i7 builds. Dual-Xeon 2680v2 doesn't exhibit it, and runs smoothly. They both run Windows 8.1, 3dsMax 2015 SP 2 and latest daily build.
« Last Edit: 2015-01-19, 17:52:02 by Juraj_Talcik »
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